Bellossom

Bellossom

Grass

In SDL

2 pts2 ptsAvailableBack to the pool

Base stats

HP75
Atk80
Def95
SpA90
SpD100
Spe50
BST490

Abilities

Primary
Chlorophyll
Secondary
—
Hidden
Healer

Doubles analysis

What this movepool and ability set qualify for under the Doubles on National Dex role checks used by league synergy and the roster builder.

Base 50 Speed: slow support, moves last for redirection and fits Trick Room teams.

Tempo / support

Helping Hand

Disruption

Encore
Sleep (Spore/Powder/etc.)
Sleep Powder

Screens

Screens
Reflect

Weather and terrain

Sun abuser
Chlorophyll
Grassy Terrain abuser
Grassy Glide

Moves — National Dex

92 of 92 moves

Details
AbsorbGrassSpecial2010025User recovers 50% of the damage dealt.
AcidPoisonSpecial401003010% chance to lower the foe(s) Sp. Def by 1.
Acid SprayPoisonSpecial4010020100% chance to lower the target's Sp. Def by 2.
After YouNormalStatus——15The target makes its move right after the user.
AttractNormalStatus—10015A target of the opposite gender gets infatuated.
Baton PassNormalStatus——40User switches, passing stat changes and more.
BideNormalPhysical——10Waits 2 turns; deals double the damage taken.
Bullet SeedGrassPhysical2510030Hits 2-5 times in one turn.
CaptivateNormalStatus—10020Lowers the foe(s) Sp. Atk by 2 if opposite gender.
CharmFairyStatus—10020Lowers the target's Attack by 2.
ConfideNormalStatus——20Lowers the target's Sp. Atk by 1.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
CutNormalPhysical509530No additional effect.
Dazzling GleamFairySpecial8010010No additional effect. Hits adjacent foes.
Double TeamNormalStatus——15Raises the user's evasiveness by 1.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Drain PunchFightingPhysical7510010User recovers 50% of the damage dealt.
EncoreNormalStatus—1005Target repeats its last move for its next 3 turns.
EndeavorNormalPhysical—1005Lowers the target's HP to the user's HP.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
Energy BallGrassSpecial901001010% chance to lower the target's Sp. Def by 1.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
FlailNormalPhysical—10015More power the less HP the user has left.
FlashNormalStatus—10020Lowers the target's accuracy by 1.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.