Graveler

Graveler

RockGround

In SDL

1 pts1 ptsAvailableBack to the pool

Base stats

HP55
Atk95
Def115
SpA45
SpD45
Spe35
BST390

Abilities

Primary
Rock Head
Secondary
Sturdy
Hidden
Sand Veil

Doubles analysis

What this movepool and ability set qualify for under the Doubles on Gen 9 role checks used by league synergy and the roster builder.

Base 35 Speed: slow support, moves last for redirection and fits Trick Room teams.

Protection

Wide Guard

Weather and terrain

Sandstorm abuser
Sand Veil

Moves — Gen 9

56 of 56 moves

Details
BlockNormalStatus——5Prevents the target from switching out.
Body PressFightingPhysical8010010Uses user's Def stat as Atk in damage calculation.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Defense CurlNormalStatus——40Raises the user's Defense by 1.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Dynamic PunchFightingPhysical100505100% chance to confuse the target.
Earth PowerGroundSpecial901001010% chance to lower the target's Sp. Def by 1.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
ExplosionNormalPhysical2501005Hits adjacent Pokemon. The user faints.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fire BlastFireSpecial11085510% chance to burn the target.
Fire PunchFirePhysical751001510% chance to burn the target.
FlailNormalPhysical—10015More power the less HP the user has left.
FlamethrowerFireSpecial901001510% chance to burn the target.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.
Focus BlastFightingSpecial12070510% chance to lower the target's Sp. Def by 1.
Focus PunchFightingPhysical15010020Fails if the user takes damage before it hits.
Gyro BallSteelPhysical—1005More power the slower the user than the target.
Hammer ArmFightingPhysical1009010Lowers the user's Speed by 1.
Hard PressSteelPhysical—10010More power the more HP the target has left.