Weavile

Weavile

DarkIce

In HPL - Battle Connoisseur

14 pts14 ptsAvailableBack to the pool

Base stats

HP70
Atk120
Def65
SpA45
SpD85
Spe125
BST510

Abilities

Primary
Pressure
Secondary
—
Hidden
Pickpocket

Doubles analysis

What this movepool and ability set qualify for under the Doubles on Gen 9 role checks used by league synergy and the roster builder.

Base 125 Speed: naturally fast attacker, no speed control needed.

Speed control

Icy Wind / Electroweb
Icy Wind

Tempo / support

Fake Out
Helping Hand

Disruption

Taunt
Snarl

Moves — Gen 9

77 of 77 moves

Details
Aerial AceFlyingPhysical60—20This move does not check accuracy.
AgilityPsychicStatus——30Raises the user's Speed by 2.
AssuranceDarkPhysical6010010Power doubles if target was damaged this turn.
AvalancheIcePhysical6010010Power doubles if user is damaged by the target.
Baton PassNormalStatus——40User switches, passing stat changes and more.
Beat UpDarkPhysical—10010All healthy allies aid in damaging the target.
BiteDarkPhysical601002530% chance to make the target flinch.
BlizzardIceSpecial11070510% chance to freeze foe(s). Can't miss in Snow.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
Calm MindPsychicStatus——20Raises the user's Sp. Atk and Sp. Def by 1.
Chilling WaterWaterSpecial5010020100% chance to lower the target's Attack by 1.
CounterFightingPhysical—10020If hit by physical attack, returns double damage.
Dark PulseDarkSpecial801001520% chance to make the target flinch.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
Double HitNormalPhysical359010Hits 2 times in one turn.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fake OutNormalPhysical4010010Hits first. First turn out only. 100% flinch chance.
Fake TearsDarkStatus—10020Lowers the target's Sp. Def by 2.
False SwipeNormalPhysical4010040Always leaves the target with at least 1 HP.
FeintNormalPhysical3010010Nullifies Detect, Protect, and Quick/Wide Guard.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.
Focus BlastFightingSpecial12070510% chance to lower the target's Sp. Def by 1.
Focus PunchFightingPhysical15010020Fails if the user takes damage before it hits.
Foul PlayDarkPhysical9510015Uses target's Attack stat in damage calculation.