Quagsire

Quagsire

WaterGround

In SDL

8 pts8 ptsAvailableBack to the pool

Base stats

HP95
Atk85
Def85
SpA65
SpD65
Spe35
BST430

Abilities

Primary
Damp
Secondary
Water Absorb
Hidden
Unaware

Singles analysis

What this movepool and ability set qualify for under the Singles on Gen 9 role checks used by league synergy and the roster builder.

Base 35 Speed: slow pivot range (60 or under).

Hazards

Stealth Rock
Spikes
Toxic Spikes

Recovery

Reliable recovery
Recover
Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Defensive setup (Iron Defense / Curse)
Curse

Status

Toxic
Yawn
Status chance riders (minor)
Sludge Bomb

Anti-setup

Haze / Clear Smog
Haze
Encore
Unaware

Stallbreak / utility

Substitute (near-universal)
Substitute

Defense abilities

Defensive ability
Unaware, Water Absorb

Moves — Gen 9

74 of 74 moves

Details
Acid SprayPoisonSpecial4010020100% chance to lower the target's Sp. Def by 2.
After YouNormalStatus——15The target makes its move right after the user.
AmnesiaPsychicStatus——20Raises the user's Sp. Def by 2.
Ancient PowerRockSpecial60100510% chance to raise all stats by 1 (not acc/eva).
Aqua TailWaterPhysical909010No additional effect.
AvalancheIcePhysical6010010Power doubles if user is damaged by the target.
BlizzardIceSpecial11070510% chance to freeze foe(s). Can't miss in Snow.
Body PressFightingPhysical8010010Uses user's Def stat as Atk in damage calculation.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
Chilling WaterWaterSpecial5010020100% chance to lower the target's Attack by 1.
CounterFightingPhysical—10020If hit by physical attack, returns double damage.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
Double KickFightingPhysical3010030Hits 2 times in one turn.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Drain PunchFightingPhysical7510010User recovers 50% of the damage dealt.
Earth PowerGroundSpecial901001010% chance to lower the target's Sp. Def by 1.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
Eerie ImpulseElectricStatus—10015Lowers the target's Sp. Atk by 2.
EncoreNormalStatus—1005Target repeats its last move for its next 3 turns.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.