Fletchling

Fletchling

NormalFlying

In SDL

1 pts1 ptsAvailableBack to the pool

Base stats

HP45
Atk50
Def43
SpA40
SpD38
Spe62
BST278

Abilities

Primary
Big Pecks
Secondary
—
Hidden
Gale Wings

Doubles analysis

What this movepool and ability set qualify for under the Doubles on Gen 9 role checks used by league synergy and the roster builder.

Base 62 Speed: mid-speed support, acts before slower bruisers without a speed plan.

Speed control

Tailwind

Disruption

Taunt

Pivoting

Pivot (U-turn/Volt Switch/Flip Turn)
U-turn

Protection

Quick Guard

Moves — Gen 9

40 of 40 moves

Details
AcrobaticsFlyingPhysical5510015Power doubles if the user has no held item.
Aerial AceFlyingPhysical60—20This move does not check accuracy.
AgilityPsychicStatus——30Raises the user's Speed by 2.
Air CutterFlyingSpecial609525High critical hit ratio. Hits adjacent foes.
Air SlashFlyingSpecial75951530% chance to make the target flinch.
Brave BirdFlyingPhysical12010015Has 33% recoil.
DefogFlyingStatus——15-1 evasion; ends user and target hazards/terrain.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Dual WingbeatFlyingPhysical409010Hits 2 times in one turn.
EmberFireSpecial401002510% chance to burn the target.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Feather DanceFlyingStatus—10015Lowers the target's Attack by 2.
FlailNormalPhysical—10015More power the less HP the user has left.
Flame ChargeFirePhysical5010020100% chance to raise the user's Speed by 1.
Flare BlitzFirePhysical12010015Has 33% recoil. 10% chance to burn. Thaws user.
FlyFlyingPhysical909515Flies up on first turn, then strikes the next turn.
GrowlNormalStatus—10040Lowers the foe(s) Attack by 1.
Heat WaveFireSpecial95901010% chance to burn the foe(s).
HurricaneFlyingSpecial110701030% chance to confuse target. Can't miss in rain.
OverheatFireSpecial130905Lowers the user's Sp. Atk by 2.
PeckFlyingPhysical3510035No additional effect.
ProtectNormalStatus——10Prevents moves from affecting the user this turn.
Quick AttackNormalPhysical4010030Usually goes first.
Quick GuardFightingStatus——15Protects allies from priority attacks this turn.