Oshawott

Oshawott

Water

Base stats

HP55
Atk55
Def45
SpA63
SpD45
Spe45
BST308

Abilities

Primary
Torrent
Secondary
—
Hidden
Shell Armor

Singles analysis

What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.

Base 45 Speed: slow pivot range (60 or under).

Pivoting

Pivot (U-turn / Volt Switch / Flip Turn / Parting Shot / Chilly Reception)
Flip Turn

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Offensive setup
Swords Dance

Priority

Priority
Aqua Jet

Status

Toxic
Status chance riders (minor)
Scald

Anti-setup

Encore

Stallbreak / utility

Knock Off
Taunt
Substitute (near-universal)
Substitute

Moves — National Dex

77 of 77 moves

Details
Aerial AceFlyingPhysical60—20This move does not check accuracy.
Air SlashFlyingSpecial75951530% chance to make the target flinch.
Aqua CutterWaterPhysical7010020High critical hit ratio.
Aqua JetWaterPhysical4010020Usually goes first.
Aqua TailWaterPhysical909010No additional effect.
AssuranceDarkPhysical6010010Power doubles if target was damaged this turn.
AttractNormalStatus—10015A target of the opposite gender gets infatuated.
AvalancheIcePhysical6010010Power doubles if user is damaged by the target.
BlizzardIceSpecial11070510% chance to freeze foe(s). Can't miss in Snow.
BrineWaterSpecial6510010Power doubles if the target's HP is 50% or less.
Chilling WaterWaterSpecial5010020100% chance to lower the target's Attack by 1.
ConfideNormalStatus——20Lowers the target's Sp. Atk by 1.
CopycatNormalStatus——20Uses the last move used in the battle.
CovetNormalPhysical6010025If the user has no item, it steals the target's.
CutNormalPhysical509530No additional effect.
DetectFightingStatus——5Prevents moves from affecting the user this turn.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
DiveWaterPhysical8010010Dives underwater turn 1, strikes turn 2.
Double TeamNormalStatus——15Raises the user's evasiveness by 1.
EncoreNormalStatus—1005Target repeats its last move for its next 3 turns.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
False SwipeNormalPhysical4010040Always leaves the target with at least 1 HP.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.
Flip TurnWaterPhysical6010020User switches out after damaging the target.