Avalugg

Avalugg

Ice

In SDL

4 pts4 ptsAvailableBack to the pool

Base stats

HP95
Atk117
Def184
SpA44
SpD46
Spe28
BST514

Abilities

Primary
Own Tempo
Secondary
Ice Body
Hidden
Sturdy

Doubles analysis

What this movepool and ability set qualify for under the Doubles on Champions role checks used by league synergy and the roster builder.

Base 28 Speed: Trick Room tier (60 or under with real offense).

Speed control

Icy Wind / Electroweb
Icy Wind

Screens

Screens
Aurora Veil

Protection

Wide Guard

Weather and terrain

Snow abuser
Ice Body

Moves — Champions

57 of 57 moves

Details
Ancient PowerRockSpecial60100510% chance to raise all stats by 1 (not acc/eva).
Aurora VeilIceStatus——20For 5 turns, damage to allies halved. Snow only.
AvalancheIcePhysical6010010Power doubles if user is damaged by the target.
BiteDarkPhysical601002530% chance to make the target flinch.
BlizzardIceSpecial11070510% chance to freeze foe(s). Can't miss in Snow.
Body PressFightingPhysical8010010Uses user's Def stat as Atk in damage calculation.
Body SlamNormalPhysical851001530% chance to paralyze the target.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
Chilling WaterWaterSpecial5010020100% chance to lower the target's Attack by 1.
CrunchDarkPhysical801001520% chance to lower the target's Defense by 1.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
Double-EdgeNormalPhysical12010015Has 33% recoil.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Flash CannonSteelSpecial801001010% chance to lower the target's Sp. Def by 1.
Frost BreathIceSpecial609010Always results in a critical hit.
Giga ImpactNormalPhysical150905User cannot move next turn.
Gyro BallSteelPhysical—1005More power the slower the user than the target.
Hard PressSteelPhysical—10010More power the more HP the target has left.
Heavy SlamSteelPhysical—10010More power the heavier the user than the target.
High HorsepowerGroundPhysical959510No additional effect.
Hydro PumpWaterSpecial110805No additional effect.
Hyper BeamNormalSpecial150905User cannot move next turn.