Crawdaunt

Crawdaunt

WaterDark

Base stats

HP63
Atk120
Def85
SpA90
SpD55
Spe55
BST468

Abilities

Primary
Hyper Cutter
Secondary
Shell Armor
Hidden
Adaptability

Singles analysis

What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.

Base 55 Speed: slow pivot range (60 or under).

  • Wallbreaker: Atk or SpA clears the 120 bar (105 with a breaker ability).
  • Sweeper candidate: has setup and the Speed, a Speed boost, or the bulk to use it.

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Offensive setup
Swords Dance, Dragon Dance, Nasty Plot
Defensive setup (Iron Defense / Curse)
Iron Defense

Priority

Priority
Aqua Jet

Status

Toxic
Status chance riders (minor)
Scald, Sludge Bomb

Stallbreak / utility

Knock Off
Taunt
Trick / Switcheroo
Switcheroo
Substitute (near-universal)
Substitute

Offense abilities

Offensive ability
Adaptability

Moves — National Dex

102 of 102 moves

Details
Aerial AceFlyingPhysical60—20This move does not check accuracy.
Ancient PowerRockSpecial60100510% chance to raise all stats by 1 (not acc/eva).
Aqua JetWaterPhysical4010020Usually goes first.
AttractNormalStatus—10015A target of the opposite gender gets infatuated.
AvalancheIcePhysical6010010Power doubles if user is damaged by the target.
BlizzardIceSpecial11070510% chance to freeze foe(s). Can't miss in Snow.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
BubbleWaterSpecial401003010% chance to lower the foe(s) Speed by 1.
Bubble BeamWaterSpecial651002010% chance to lower the target's Speed by 1.
CaptivateNormalStatus—10020Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Chilling WaterWaterSpecial5010020100% chance to lower the target's Attack by 1.
Chip AwayNormalPhysical7010020Ignores the target's stat stage changes.
Close CombatFightingPhysical1201005Lowers the user's Defense and Sp. Def by 1.
ConfideNormalStatus——20Lowers the target's Sp. Atk by 1.
CounterFightingPhysical—10020If hit by physical attack, returns double damage.
CrabhammerWaterPhysical1009010High critical hit ratio.
CrunchDarkPhysical801001520% chance to lower the target's Defense by 1.
CutNormalPhysical509530No additional effect.
Dark PulseDarkSpecial801001520% chance to make the target flinch.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
DiveWaterPhysical8010010Dives underwater turn 1, strikes turn 2.
Double HitNormalPhysical359010Hits 2 times in one turn.
Double TeamNormalStatus——15Raises the user's evasiveness by 1.
Double-EdgeNormalPhysical12010015Has 33% recoil.