Shiftry

Shiftry

GrassDark

In SDL

2 pts2 ptsAvailableBack to the pool

Base stats

HP90
Atk100
Def60
SpA90
SpD60
Spe80
BST480

Abilities

Primary
Chlorophyll
Secondary
Wind Rider
Hidden
Pickpocket

Singles analysis

What this movepool and ability set qualify for under the Singles on Gen 9 role checks used by league synergy and the roster builder.

Base 80 Speed: Scarf-viable attacker (70 to 100).

Hazards

Toxic Spikes

Hazard removal

Hazard removal
Defog

Recovery

Reliable recovery
Synthesis
Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Offensive setup
Swords Dance, Nasty Plot
Defensive setup (Iron Defense / Curse)
Curse

Priority

Priority
Vacuum Wave, Quick Attack
Sucker Punch (mind-gameable)
Sucker Punch
Grassy Glide (terrain-gated)
Grassy Glide
Fake Out (low value in singles)
Fake Out

Status

Will-O-Wisp

Anti-setup

Phazing (Whirlwind / Roar / Dragon Tail / Circle Throw)
Whirlwind

Stallbreak / utility

Knock Off
Taunt
Substitute (near-universal)
Substitute
Leech Seed

Moves — Gen 9

98 of 98 moves

Details
AbsorbGrassSpecial2010025User recovers 50% of the damage dealt.
Aerial AceFlyingPhysical60—20This move does not check accuracy.
Air CutterFlyingSpecial609525High critical hit ratio. Hits adjacent foes.
Air SlashFlyingSpecial75951530% chance to make the target flinch.
AmnesiaPsychicStatus——20Raises the user's Sp. Def by 2.
AstonishGhostPhysical301001530% chance to make the target flinch.
Beat UpDarkPhysical—10010All healthy allies aid in damaging the target.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
Bullet SeedGrassPhysical2510030Hits 2-5 times in one turn.
Chilling WaterWaterSpecial5010020100% chance to lower the target's Attack by 1.
Confuse RayGhostStatus—10010Confuses the target.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Dark PulseDarkSpecial801001520% chance to make the target flinch.
DefogFlyingStatus——15-1 evasion; ends user and target hazards/terrain.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
Double-EdgeNormalPhysical12010015Has 33% recoil.
EndeavorNormalPhysical—1005Lowers the target's HP to the user's HP.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
Energy BallGrassSpecial901001010% chance to lower the target's Sp. Def by 1.
ExplosionNormalPhysical2501005Hits adjacent Pokemon. The user faints.
ExtrasensoryPsychicSpecial801002010% chance to make the target flinch.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fake OutNormalPhysical4010010Hits first. First turn out only. 100% flinch chance.
False SwipeNormalPhysical4010040Always leaves the target with at least 1 HP.