Aipom

Aipom

Normal

Base stats

HP55
Atk70
Def55
SpA40
SpD55
Spe85
BST360

Abilities

Primary
Run Away
Secondary
Pickup
Hidden
Skill Link

Singles analysis

What this movepool and ability set qualify for under the Singles on Gen 9 role checks used by league synergy and the roster builder.

Base 85 Speed sits in the middle tier: neither a natural revenge killer nor a slow pivot.

Pivoting

Pivot (U-turn / Volt Switch / Flip Turn / Parting Shot / Chilly Reception)
U-turn

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Offensive setup
Nasty Plot
Speed setup (Agility / Rock Polish / Autotomize)
Agility

Priority

Fake Out (low value in singles)
Fake Out

Status

Paralysis (Thunder Wave / Glare / Nuzzle)
Thunder Wave

Stallbreak / utility

Knock Off
Taunt
Trick / Switcheroo
Switcheroo
Substitute (near-universal)
Substitute

Moves — Gen 9

70 of 70 moves

Details
AcrobaticsFlyingPhysical5510015Power doubles if the user has no held item.
Aerial AceFlyingPhysical60—20This move does not check accuracy.
AgilityPsychicStatus——30Raises the user's Speed by 2.
AstonishGhostPhysical301001530% chance to make the target flinch.
Baton PassNormalStatus——40User switches, passing stat changes and more.
Beat UpDarkPhysical—10010All healthy allies aid in damaging the target.
BounceFlyingPhysical85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
Chilling WaterWaterSpecial5010020100% chance to lower the target's Attack by 1.
CounterFightingPhysical—10020If hit by physical attack, returns double damage.
CovetNormalPhysical6010025If the user has no item, it steals the target's.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
Double HitNormalPhysical359010Hits 2 times in one turn.
Double-EdgeNormalPhysical12010015Has 33% recoil.
EndeavorNormalPhysical—1005Lowers the target's HP to the user's HP.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fake OutNormalPhysical4010010Hits first. First turn out only. 100% flinch chance.
Fire PunchFirePhysical751001510% chance to burn the target.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.
Focus PunchFightingPhysical15010020Fails if the user takes damage before it hits.
Foul PlayDarkPhysical9510015Uses target's Attack stat in damage calculation.
Fury SwipesNormalPhysical188015Hits 2-5 times in one turn.
Grass KnotGrassSpecial—10020More power the heavier the target.
Gunk ShotPoisonPhysical12080530% chance to poison the target.