Iron Thorns

Iron Thorns

RockElectric

In SDL

6 pts6 ptsAvailableBack to the pool

Base stats

HP100
Atk134
Def110
SpA70
SpD84
Spe72
BST570

Abilities

Primary
Quark Drive
Secondary
—
Hidden
—

Singles analysis

What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.

Base 72 Speed: Scarf-viable attacker (70 to 100).

  • Wallbreaker: Atk or SpA clears the 120 bar (105 with a breaker ability).
  • Physical wall: HP 85+ with Def 100+.
  • Sweeper candidate: has setup and the Speed, a Speed boost, or the bulk to use it.

Hazards

Stealth Rock
Spikes

Pivoting

Pivot (U-turn / Volt Switch / Flip Turn / Parting Shot / Chilly Reception)
Volt Switch

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Offensive setup
Swords Dance, Dragon Dance
Defensive setup (Iron Defense / Curse)
Iron Defense, Curse

Status

Paralysis (Thunder Wave / Glare / Nuzzle)
Thunder Wave

Anti-setup

Phazing (Whirlwind / Roar / Dragon Tail / Circle Throw)
Dragon Tail

Stallbreak / utility

Taunt
Substitute (near-universal)
Substitute

Offense abilities

Offensive ability
Quark Drive

Moves — National Dex

76 of 76 moves

Details
BiteDarkPhysical601002530% chance to make the target flinch.
BlizzardIceSpecial11070510% chance to freeze foe(s). Can't miss in Snow.
Body PressFightingPhysical8010010Uses user's Def stat as Atk in damage calculation.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Breaking SwipeDragonPhysical6010015100% chance to lower the foe(s) Attack by 1.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
ChargeElectricStatus——20+1 SpD, user's next Electric move 2x power.
Charge BeamElectricSpecial50901070% chance to raise the user's Sp. Atk by 1.
CrunchDarkPhysical801001520% chance to lower the target's Defense by 1.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Dragon ClawDragonPhysical8010015No additional effect.
Dragon DanceDragonStatus——20Raises the user's Attack and Speed by 1.
Dragon TailDragonPhysical609010Forces the target to switch to a random ally.
Earth PowerGroundSpecial901001010% chance to lower the target's Sp. Def by 1.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
Eerie ImpulseElectricStatus—10015Lowers the target's Sp. Atk by 2.
Electric TerrainElectricStatus——105 turns. Grounded: +Electric power, can't sleep.
Electro BallElectricSpecial—10010More power the faster the user is than the target.
ElectrowebElectricSpecial559515100% chance to lower the foe(s) Speed by 1.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fire BlastFireSpecial11085510% chance to burn the target.