Stunfisk-Galar

Stunfisk-Galar

GroundSteel

In Itan fun leagues

1 pts1 ptsAvailableBack to the pool

Base stats

HP109
Atk81
Def99
SpA66
SpD84
Spe32
BST471

Abilities

Primary
Mimicry
Secondary
—
Hidden
—

Singles analysis

What this movepool and ability set qualify for under the Singles on Champions role checks used by league synergy and the roster builder.

Base 32 Speed: slow pivot range (60 or under).

Hazards

Stealth Rock

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Defensive setup (Iron Defense / Curse)
Iron Defense, Curse

Priority

Sucker Punch (mind-gameable)
Sucker Punch

Status

Paralysis (Thunder Wave / Glare / Nuzzle)
Thunder Wave
Yawn
Status chance riders (minor)
Scald, Sludge Bomb, Discharge

Stallbreak / utility

Substitute (near-universal)
Substitute
Chip / utility (Pain Split / Future Sight / Corrosive Gas)
Pain Split

Moves — Champions

59 of 59 moves

Details
AttractNormalStatus—10015A target of the opposite gender gets infatuated.
BindNormalPhysical158520Traps and damages the target for 4-5 turns.
BounceFlyingPhysical85855Bounces turn 1. Hits turn 2. 30% paralyze.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
ChargeElectricStatus——20+1 SpD, user's next Electric move 2x power.
CounterFightingPhysical—10020If hit by physical attack, returns double damage.
CrunchDarkPhysical801001520% chance to lower the target's Defense by 1.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
DischargeElectricSpecial801001530% chance to paralyze adjacent Pokemon.
Earth PowerGroundSpecial901001010% chance to lower the target's Sp. Def by 1.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
Eerie ImpulseElectricStatus—10015Lowers the target's Sp. Atk by 2.
Electric TerrainElectricStatus——105 turns. Grounded: +Electric power, can't sleep.
ElectrowebElectricSpecial559515100% chance to lower the foe(s) Speed by 1.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
FissureGroundPhysical—305OHKOs the target. Fails if user is a lower level.
FlailNormalPhysical—10015More power the less HP the user has left.
Flash CannonSteelSpecial801001010% chance to lower the target's Sp. Def by 1.
Foul PlayDarkPhysical9510015Uses target's Attack stat in damage calculation.
Ice FangIcePhysical65951510% chance to freeze. 10% chance to flinch.
Iron DefenseSteelStatus——15Raises the user's Defense by 2.
Lash OutDarkPhysical7510052x power if the user had a stat lowered this turn.
Metal SoundSteelStatus—8540Lowers the target's Sp. Def by 2.