Zorua

Zorua

Dark

In HPL - Battle Connoisseur

1 pts1 ptsAvailableBack to the pool

Base stats

HP40
Atk65
Def40
SpA80
SpD40
Spe65
BST330

Abilities

Primary
Illusion
Secondary
—
Hidden
—

Singles analysis

What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.

Base 65 Speed sits in the middle tier: neither a natural revenge killer nor a slow pivot.

Pivoting

Pivot (U-turn / Volt Switch / Flip Turn / Parting Shot / Chilly Reception)
U-turn

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Offensive setup
Swords Dance, Nasty Plot, Calm Mind
Speed setup (Agility / Rock Polish / Autotomize)
Agility

Priority

Sucker Punch (mind-gameable)
Sucker Punch

Status

Toxic
Status chance riders (minor)
Sludge Bomb

Anti-setup

Phazing (Whirlwind / Roar / Dragon Tail / Circle Throw)
Roar
Encore

Stallbreak / utility

Knock Off
Taunt
Trick / Switcheroo
Trick
Substitute (near-universal)
Substitute
Chip / utility (Pain Split / Future Sight / Corrosive Gas)
Pain Split

Moves — National Dex

84 of 84 moves

Details
Aerial AceFlyingPhysical60—20This move does not check accuracy.
AgilityPsychicStatus——30Raises the user's Speed by 2.
AssuranceDarkPhysical6010010Power doubles if target was damaged this turn.
AttractNormalStatus—10015A target of the opposite gender gets infatuated.
BounceFlyingPhysical85855Bounces turn 1. Hits turn 2. 30% paralyze.
Burning JealousyFireSpecial701005100% burns a target that had a stat rise this turn.
Calm MindPsychicStatus——20Raises the user's Sp. Atk and Sp. Def by 1.
CaptivateNormalStatus—10020Lowers the foe(s) Sp. Atk by 2 if opposite gender.
ConfideNormalStatus——20Lowers the target's Sp. Atk by 1.
Confuse RayGhostStatus—10010Confuses the target.
CopycatNormalStatus——20Uses the last move used in the battle.
CounterFightingPhysical—10020If hit by physical attack, returns double damage.
CovetNormalPhysical6010025If the user has no item, it steals the target's.
CutNormalPhysical509530No additional effect.
Dark PulseDarkSpecial801001520% chance to make the target flinch.
DetectFightingStatus——5Prevents moves from affecting the user this turn.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
Double TeamNormalStatus——15Raises the user's evasiveness by 1.
EmbargoDarkStatus—10015For 5 turns, the target's item has no effect.
EncoreNormalStatus—1005Target repeats its last move for its next 3 turns.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
ExtrasensoryPsychicSpecial801002010% chance to make the target flinch.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fake TearsDarkStatus—10020Lowers the target's Sp. Def by 2.
Feint AttackDarkPhysical60—20This move does not check accuracy.