Banette-M

Banette-M

Ghost

Base stats

HP64
Atk165
Def75
SpA93
SpD83
Spe75
BST555

Abilities

Primary
Prankster
Secondary
—
Hidden
—

Doubles analysis

What this movepool and ability set qualify for under the Doubles on National Dex role checks used by league synergy and the roster builder.

Base 75 Speed: Tailwind tier, doubled Speed clears 140.

Speed control

Trick Room
Icy Wind / Electroweb
Icy Wind
Thunder Wave

Tempo / support

Helping Hand

Disruption

Taunt
Encore
Will-O-Wisp

Positioning

Ally Switch

Ability roles

Prankster (priority support)
Prankster

Moves — National Dex

99 of 99 moves

Details
Ally SwitchPsychicStatus——15User and ally swap positions; using again can fail.
AstonishGhostPhysical301001530% chance to make the target flinch.
AttractNormalStatus—10015A target of the opposite gender gets infatuated.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Burning JealousyFireSpecial701005100% burns a target that had a stat rise this turn.
Calm MindPsychicStatus——20Raises the user's Sp. Atk and Sp. Def by 1.
CaptivateNormalStatus—10020Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Charge BeamElectricSpecial50901070% chance to raise the user's Sp. Atk by 1.
ConfideNormalStatus——20Lowers the target's Sp. Atk by 1.
Confuse RayGhostStatus—10010Confuses the target.
Cotton GuardGrassStatus——10Raises the user's Defense by 3.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Dark PulseDarkSpecial801001520% chance to make the target flinch.
Dazzling GleamFairySpecial8010010No additional effect. Hits adjacent foes.
Destiny BondGhostStatus——5If an opponent knocks out the user, it also faints.
DisableNormalStatus—10020For 4 turns, disables the target's last move used.
Double TeamNormalStatus——15Raises the user's evasiveness by 1.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Dream EaterPsychicSpecial10010015User gains 1/2 HP inflicted. Sleeping target only.
EmbargoDarkStatus—10015For 5 turns, the target's item has no effect.
EncoreNormalStatus—1005Target repeats its last move for its next 3 turns.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Feint AttackDarkPhysical60—20This move does not check accuracy.
FlashNormalStatus—10020Lowers the target's accuracy by 1.