Indeedee-F
PsychicNormal
Base stats
HP70
Atk55
Def65
SpA95
SpD105
Spe85
BST475
Abilities
- Primary
- Own Tempo
- Secondary
- Synchronize
- Hidden
- Psychic Surge
Doubles analysis
What this movepool and ability set qualify for under the Doubles on National Dex role checks used by league synergy and the roster builder.
Base 85 Speed: mid-speed support, acts before slower bruisers without a speed plan.
Speed control
- Trick Room
Redirection
- Redirection
- Follow Me
Tempo / support
- Fake Out
- Helping Hand
Screens
- Screens
- Reflect, Light Screen
Positioning
- Ally Switch
Ability roles
- Terrain setter
- Psychic Surge
Weather and terrain
- Psychic Terrain setter
- Psychic Surge
- Psychic Terrain abuser
- Expanding Force
Moves — National Dex
57 of 57 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Alluring Voice | Fairy | Special | 80 | 100 | 10 | 100% confuse target that had a stat rise this turn. | |
| Ally Switch | Psychic | Status | — | — | 15 | User and ally swap positions; using again can fail. | |
| Aromatherapy | Grass | Status | — | — | 5 | Cures the user's party of all status conditions. | |
| Attract | Normal | Status | — | 100 | 15 | A target of the opposite gender gets infatuated. | |
| Baton Pass | Normal | Status | — | — | 40 | User switches, passing stat changes and more. | |
| Body Slam | Normal | Physical | 85 | 100 | 15 | 30% chance to paralyze the target. | |
| Calm Mind | Psychic | Status | — | — | 20 | Raises the user's Sp. Atk and Sp. Def by 1. | |
| Charm | Fairy | Status | — | 100 | 20 | Lowers the target's Attack by 2. | |
| Dazzling Gleam | Fairy | Special | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
| Disarming Voice | Fairy | Special | 40 | — | 15 | This move does not check accuracy. Hits foes. | |
| Drain Punch | Fighting | Physical | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
| Draining Kiss | Fairy | Special | 50 | 100 | 10 | User recovers 75% of the damage dealt. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Energy Ball | Grass | Special | 90 | 100 | 10 | 10% chance to lower the target's Sp. Def by 1. | |
| Expanding Force | Psychic | Special | 80 | 100 | 10 | User on Psychic Terrain: 1.5x power, hits foes. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Fake Out | Normal | Physical | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
| Follow Me | Normal | Status | — | — | 20 | The foes' moves target the user on the turn used. | |
| Future Sight | Psychic | Special | 120 | 100 | 10 | Hits two turns after being used. | |
| Guard Split | Psychic | Status | — | — | 10 | Averages Defense and Sp. Def stats with target. | |
| Guard Swap | Psychic | Status | — | — | 10 | Swaps Defense and Sp. Def changes with target. | |
| Heal Pulse | Psychic | Status | — | — | 10 | Heals the target by 50% of its max HP. | |
| Healing Wish | Psychic | Status | — | — | 10 | User faints. Next hurt Pokemon is fully healed. | |
| Helping Hand | Normal | Status | — | — | 20 | One adjacent ally's move power is 1.5x this turn. | |
| Hyper Voice | Normal | Special | 90 | 100 | 10 | No additional effect. Hits adjacent foes. |