Indeedee-F
PsychicNormal
Base stats
HP70
Atk55
Def65
SpA95
SpD105
Spe85
BST475
Abilities
- Primary
- Own Tempo
- Secondary
- Synchronize
- Hidden
- Psychic Surge
Singles analysis
What this movepool and ability set qualify for under the Singles on Gen 9 role checks used by league synergy and the roster builder.
Base 85 Speed sits in the middle tier: neither a natural revenge killer nor a slow pivot.
Recovery
- Rest (near-universal; pairs with Sleep Talk)
- Rest
Cleric
- Cleric (Heal Bell / Aromatherapy / Healing Wish / Lunar Dance)
- Healing Wish
Setup
- Offensive setup
- Calm Mind
Priority
- Fake Out (low value in singles)
- Fake Out
Stallbreak / utility
- Trick / Switcheroo
- Trick
- Substitute (near-universal)
- Substitute
Screens
- Screens (near-universal movepool)
- Reflect, Light Screen
Moves — Gen 9
44 of 44 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Alluring Voice | Fairy | Special | 80 | 100 | 10 | 100% confuse target that had a stat rise this turn. | |
| Baton Pass | Normal | Status | — | — | 40 | User switches, passing stat changes and more. | |
| Body Slam | Normal | Physical | 85 | 100 | 15 | 30% chance to paralyze the target. | |
| Calm Mind | Psychic | Status | — | — | 20 | Raises the user's Sp. Atk and Sp. Def by 1. | |
| Charm | Fairy | Status | — | 100 | 20 | Lowers the target's Attack by 2. | |
| Dazzling Gleam | Fairy | Special | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
| Disarming Voice | Fairy | Special | 40 | — | 15 | This move does not check accuracy. Hits foes. | |
| Drain Punch | Fighting | Physical | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
| Draining Kiss | Fairy | Special | 50 | 100 | 10 | User recovers 75% of the damage dealt. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Energy Ball | Grass | Special | 90 | 100 | 10 | 10% chance to lower the target's Sp. Def by 1. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Fake Out | Normal | Physical | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
| Follow Me | Normal | Status | — | — | 20 | The foes' moves target the user on the turn used. | |
| Guard Split | Psychic | Status | — | — | 10 | Averages Defense and Sp. Def stats with target. | |
| Heal Pulse | Psychic | Status | — | — | 10 | Heals the target by 50% of its max HP. | |
| Healing Wish | Psychic | Status | — | — | 10 | User faints. Next hurt Pokemon is fully healed. | |
| Helping Hand | Normal | Status | — | — | 20 | One adjacent ally's move power is 1.5x this turn. | |
| Hyper Voice | Normal | Special | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
| Imprison | Psychic | Status | — | — | 10 | No foe can use any move known by the user. | |
| Light Screen | Psychic | Status | — | — | 30 | For 5 turns, special damage to allies is halved. | |
| Magical Leaf | Grass | Special | 60 | — | 20 | This move does not check accuracy. | |
| Metronome | Normal | Status | — | — | 10 | Picks a random move. | |
| Play Nice | Normal | Status | — | — | 20 | Lowers the target's Attack by 1. | |
| Play Rough | Fairy | Physical | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. |