Riolu

Riolu

Fighting

In SDL

1 pts1 ptsAvailableBack to the pool

Base stats

HP40
Atk70
Def40
SpA35
SpD40
Spe60
BST285

Abilities

Primary
Steadfast
Secondary
Inner Focus
Hidden
Prankster

Doubles analysis

What this movepool and ability set qualify for under the Doubles on Gen 9 role checks used by league synergy and the roster builder.

Base 60 Speed: slow support, moves last for redirection and fits Trick Room teams.

Tempo / support

Helping Hand
Coaching

Protection

Quick Guard

Ability roles

Prankster (priority support)
Prankster

Moves — Gen 9

60 of 60 moves

Details
Aerial AceFlyingPhysical60—20This move does not check accuracy.
AgilityPsychicStatus——30Raises the user's Speed by 2.
BiteDarkPhysical601002530% chance to make the target flinch.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
Bulk UpFightingStatus——20Raises the user's Attack and Defense by 1.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
Bullet PunchSteelPhysical4010030Usually goes first.
Circle ThrowFightingPhysical609010Forces the target to switch to a random ally.
Close CombatFightingPhysical1201005Lowers the user's Defense and Sp. Def by 1.
CoachingFightingStatus——10Raises an ally's Attack and Defense by 1.
CopycatNormalStatus——20Uses the last move used in the battle.
CounterFightingPhysical—10020If hit by physical attack, returns double damage.
Cross ChopFightingPhysical100805High critical hit ratio.
CrunchDarkPhysical801001520% chance to lower the target's Defense by 1.
DetectFightingStatus——5Prevents moves from affecting the user this turn.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
Drain PunchFightingPhysical7510010User recovers 50% of the damage dealt.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
FeintNormalPhysical3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Final GambitFightingSpecial—1005Does damage equal to the user's HP. User faints.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.
Focus BlastFightingSpecial12070510% chance to lower the target's Sp. Def by 1.
Focus PunchFightingPhysical15010020Fails if the user takes damage before it hits.