Krookodile

Krookodile

GroundDark

In TBT Season 7

9 pts9 ptsTaken by Forrest Green GrookeyBack to the pool

Base stats

HP95
Atk117
Def80
SpA65
SpD70
Spe92
BST519

Abilities

Primary
Intimidate
Secondary
Moxie
Hidden
Anger Point

Doubles analysis

What this movepool and ability set qualify for under the Doubles on Gen 9 role checks used by league synergy and the roster builder.

Base 92 Speed: Tailwind tier, doubled Speed clears 140.

Tempo / support

Helping Hand

Disruption

Taunt
Snarl

Ability roles

Intimidate

Moves — Gen 9

75 of 75 moves

Details
Aerial AceFlyingPhysical60—20This move does not check accuracy.
Aqua TailWaterPhysical909010No additional effect.
BiteDarkPhysical601002530% chance to make the target flinch.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Breaking SwipeDragonPhysical6010015100% chance to lower the foe(s) Attack by 1.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
Bulk UpFightingStatus——20Raises the user's Attack and Defense by 1.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
Close CombatFightingPhysical1201005Lowers the user's Defense and Sp. Def by 1.
CounterFightingPhysical—10020If hit by physical attack, returns double damage.
CrunchDarkPhysical801001520% chance to lower the target's Defense by 1.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Dark PulseDarkSpecial801001520% chance to make the target flinch.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Dragon ClawDragonPhysical8010015No additional effect.
Dragon PulseDragonSpecial8510010No additional effect.
Dragon TailDragonPhysical609010Forces the target to switch to a random ally.
Earth PowerGroundSpecial901001010% chance to lower the target's Sp. Def by 1.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
EndeavorNormalPhysical—1005Lowers the target's HP to the user's HP.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fire FangFirePhysical65951510% chance to burn. 10% chance to flinch.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.