Grumpig

Grumpig

Psychic

In HPL - Battle Connoisseur

1 pts1 ptsAvailableBack to the pool

Base stats

HP80
Atk45
Def65
SpA90
SpD110
Spe80
BST470

Abilities

Primary
Thick Fat
Secondary
Own Tempo
Hidden
Gluttony

Singles analysis

What this movepool and ability set qualify for under the Singles on Gen 9 role checks used by league synergy and the roster builder.

Base 80 Speed sits in the middle tier: neither a natural revenge killer nor a slow pivot.

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Offensive setup
Nasty Plot, Calm Mind

Status

Paralysis (Thunder Wave / Glare / Nuzzle)
Thunder Wave

Anti-setup

Phazing (Whirlwind / Roar / Dragon Tail / Circle Throw)
Whirlwind
Encore

Stallbreak / utility

Taunt
Trick / Switcheroo
Trick
Substitute (near-universal)
Substitute
Chip / utility (Pain Split / Future Sight / Corrosive Gas)
Future Sight

Screens

Screens (near-universal movepool)
Reflect, Light Screen

Moves — Gen 9

87 of 87 moves

Details
AmnesiaPsychicStatus——20Raises the user's Sp. Def by 2.
BelchPoisonSpecial1209010Cannot be selected until the user eats a Berry.
Body PressFightingPhysical8010010Uses user's Def stat as Atk in damage calculation.
Body SlamNormalPhysical851001530% chance to paralyze the target.
BounceFlyingPhysical85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
Calm MindPsychicStatus——20Raises the user's Sp. Atk and Sp. Def by 1.
Charge BeamElectricSpecial50901070% chance to raise the user's Sp. Atk by 1.
Chilling WaterWaterSpecial5010020100% chance to lower the target's Attack by 1.
Confuse RayGhostStatus—10010Confuses the target.
ConfusionPsychicSpecial501002510% chance to confuse the target.
Dazzling GleamFairySpecial8010010No additional effect. Hits adjacent foes.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
Drain PunchFightingPhysical7510010User recovers 50% of the damage dealt.
Earth PowerGroundSpecial901001010% chance to lower the target's Sp. Def by 1.
EncoreNormalStatus—1005Target repeats its last move for its next 3 turns.
EndeavorNormalPhysical—1005Lowers the target's HP to the user's HP.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
Energy BallGrassSpecial901001010% chance to lower the target's Sp. Def by 1.
Expanding ForcePsychicSpecial8010010User on Psychic Terrain: 1.5x power, hits foes.
ExtrasensoryPsychicSpecial801002010% chance to make the target flinch.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fire PunchFirePhysical751001510% chance to burn the target.
Flash CannonSteelSpecial801001010% chance to lower the target's Sp. Def by 1.