Finneon
Water
In HPL - Battle Connoisseur
Base stats
HP49
Atk49
Def56
SpA49
SpD61
Spe66
BST330
Abilities
- Primary
- Swift Swim
- Secondary
- Storm Drain
- Hidden
- Water Veil
Doubles analysis
What this movepool and ability set qualify for under the Doubles on National Dex role checks used by league synergy and the roster builder.
Base 66 Speed: mid-speed support, acts before slower bruisers without a speed plan.
Speed control
- Tailwind
- Icy Wind / Electroweb
- Icy Wind
Tempo / support
- Helping Hand
Pivoting
- Pivot (U-turn/Volt Switch/Flip Turn)
- U-turn, Flip Turn
Weather and terrain
- Rain abuser
- Swift Swim
Moves — National Dex
71 of 71 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Acrobatics | Flying | Physical | 55 | 100 | 15 | Power doubles if the user has no held item. | |
| Agility | Psychic | Status | — | — | 30 | Raises the user's Speed by 2. | |
| Air Cutter | Flying | Special | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
| Alluring Voice | Fairy | Special | 80 | 100 | 10 | 100% confuse target that had a stat rise this turn. | |
| Aqua Ring | Water | Status | — | — | 20 | User recovers 1/16 max HP per turn. | |
| Aqua Tail | Water | Physical | 90 | 90 | 10 | No additional effect. | |
| Attract | Normal | Status | — | 100 | 15 | A target of the opposite gender gets infatuated. | |
| Aurora Beam | Ice | Special | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
| Blizzard | Ice | Special | 110 | 70 | 5 | 10% chance to freeze foe(s). Can't miss in Snow. | |
| Bounce | Flying | Physical | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | |
| Brine | Water | Special | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | |
| Captivate | Normal | Status | — | 100 | 20 | Lowers the foe(s) Sp. Atk by 2 if opposite gender. | |
| Charm | Fairy | Status | — | 100 | 20 | Lowers the target's Attack by 2. | |
| Chilling Water | Water | Special | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | |
| Confide | Normal | Status | — | — | 20 | Lowers the target's Sp. Atk by 1. | |
| Confuse Ray | Ghost | Status | — | 100 | 10 | Confuses the target. | |
| Dazzling Gleam | Fairy | Special | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
| Defog | Flying | Status | — | — | 15 | -1 evasion; ends user and target hazards/terrain. | |
| Dive | Water | Physical | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
| Double Team | Normal | Status | — | — | 15 | Raises the user's evasiveness by 1. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Flail | Normal | Physical | — | 100 | 15 | More power the less HP the user has left. | |
| Flash | Normal | Status | — | 100 | 20 | Lowers the target's accuracy by 1. | |
| Flip Turn | Water | Physical | 60 | 100 | 20 | User switches out after damaging the target. |