Sandy Shocks

Sandy Shocks

ElectricGround

In SDL

11 pts11 ptsAvailableBack to the pool

Base stats

HP85
Atk81
Def97
SpA121
SpD85
Spe101
BST570

Abilities

Primary
Protosynthesis
Secondary
—
Hidden
—

Doubles analysis

What this movepool and ability set qualify for under the Doubles on Gen 9 role checks used by league synergy and the roster builder.

Base 101 Speed: naturally fast attacker, no speed control needed.

Speed control

Icy Wind / Electroweb
Electroweb
Thunder Wave

Pivoting

Pivot (U-turn/Volt Switch/Flip Turn)
Volt Switch

Screens

Screens
Reflect, Light Screen

Weather and terrain

Sun abuser
Protosynthesis

Moves — Gen 9

54 of 54 moves

Details
Body PressFightingPhysical8010010Uses user's Def stat as Atk in damage calculation.
Body SlamNormalPhysical851001530% chance to paralyze the target.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
ChargeElectricStatus——20+1 SpD, user's next Electric move 2x power.
Charge BeamElectricSpecial50901070% chance to raise the user's Sp. Atk by 1.
DischargeElectricSpecial801001530% chance to paralyze adjacent Pokemon.
Earth PowerGroundSpecial901001010% chance to lower the target's Sp. Def by 1.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
Eerie ImpulseElectricStatus—10015Lowers the target's Sp. Atk by 2.
Electric TerrainElectricStatus——105 turns. Grounded: +Electric power, can't sleep.
Electro BallElectricSpecial—10010More power the faster the user is than the target.
ElectrowebElectricSpecial559515100% chance to lower the foe(s) Speed by 1.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Flash CannonSteelSpecial801001010% chance to lower the target's Sp. Def by 1.
Giga ImpactNormalPhysical150905User cannot move next turn.
GravityPsychicStatus——55 turns: no Ground immunities, 1.67x accuracy.
Heavy SlamSteelPhysical—10010More power the heavier the user than the target.
High HorsepowerGroundPhysical959510No additional effect.
Hyper BeamNormalSpecial150905User cannot move next turn.
Iron DefenseSteelStatus——15Raises the user's Defense by 2.
Light ScreenPsychicStatus——30For 5 turns, special damage to allies is halved.
Magnetic FluxElectricStatus——20Raises Def, Sp. Def of allies with Plus/Minus by 1.
Metal SoundSteelStatus—8540Lowers the target's Sp. Def by 2.
Mirror CoatPsychicSpecial—10020If hit by special attack, returns double damage.