Corphish

Corphish

Water

In SDL

1 pts1 ptsAvailableBack to the pool

Base stats

HP43
Atk80
Def65
SpA50
SpD35
Spe35
BST308

Abilities

Primary
Hyper Cutter
Secondary
Shell Armor
Hidden
Adaptability

Doubles analysis

What this movepool and ability set qualify for under the Doubles on National Dex role checks used by league synergy and the roster builder.

Base 35 Speed: slow support, moves last for redirection and fits Trick Room teams.

Speed control

Icy Wind / Electroweb
Icy Wind

Disruption

Taunt

Moves — National Dex

86 of 86 moves

Details
Aerial AceFlyingPhysical60—20This move does not check accuracy.
Ancient PowerRockSpecial60100510% chance to raise all stats by 1 (not acc/eva).
Aqua JetWaterPhysical4010020Usually goes first.
AttractNormalStatus—10015A target of the opposite gender gets infatuated.
BlizzardIceSpecial11070510% chance to freeze foe(s). Can't miss in Snow.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
BubbleWaterSpecial401003010% chance to lower the foe(s) Speed by 1.
Bubble BeamWaterSpecial651002010% chance to lower the target's Speed by 1.
CaptivateNormalStatus—10020Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Chilling WaterWaterSpecial5010020100% chance to lower the target's Attack by 1.
Chip AwayNormalPhysical7010020Ignores the target's stat stage changes.
ConfideNormalStatus——20Lowers the target's Sp. Atk by 1.
CounterFightingPhysical—10020If hit by physical attack, returns double damage.
CrabhammerWaterPhysical1009010High critical hit ratio.
CrunchDarkPhysical801001520% chance to lower the target's Defense by 1.
CutNormalPhysical509530No additional effect.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
Double HitNormalPhysical359010Hits 2 times in one turn.
Double TeamNormalStatus——15Raises the user's evasiveness by 1.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Dragon DanceDragonStatus——20Raises the user's Attack and Speed by 1.
EndeavorNormalPhysical—1005Lowers the target's HP to the user's HP.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.