Nuzleaf

Nuzleaf

GrassDark

In HPL - Battle Connoisseur

1 pts1 ptsAvailableBack to the pool

Base stats

HP70
Atk70
Def40
SpA60
SpD40
Spe60
BST340

Abilities

Primary
Chlorophyll
Secondary
Early Bird
Hidden
Pickpocket

Singles analysis

What this movepool and ability set qualify for under the Singles on Gen 9 role checks used by league synergy and the roster builder.

Base 60 Speed: slow pivot range (60 or under).

Hazard removal

Hazard removal
Defog

Recovery

Reliable recovery
Synthesis
Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Offensive setup
Swords Dance, Nasty Plot
Defensive setup (Iron Defense / Curse)
Curse

Priority

Priority
Quick Attack
Sucker Punch (mind-gameable)
Sucker Punch
Grassy Glide (terrain-gated)
Grassy Glide
Fake Out (low value in singles)
Fake Out

Stallbreak / utility

Knock Off
Substitute (near-universal)
Substitute
Leech Seed

Moves — Gen 9

75 of 75 moves

Details
AbsorbGrassSpecial2010025User recovers 50% of the damage dealt.
Air CutterFlyingSpecial609525High critical hit ratio. Hits adjacent foes.
AmnesiaPsychicStatus——20Raises the user's Sp. Def by 2.
AstonishGhostPhysical301001530% chance to make the target flinch.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
Bullet SeedGrassPhysical2510030Hits 2-5 times in one turn.
Chilling WaterWaterSpecial5010020100% chance to lower the target's Attack by 1.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Dark PulseDarkSpecial801001520% chance to make the target flinch.
DefogFlyingStatus——15-1 evasion; ends user and target hazards/terrain.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
Double-EdgeNormalPhysical12010015Has 33% recoil.
EndeavorNormalPhysical—1005Lowers the target's HP to the user's HP.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
Energy BallGrassSpecial901001010% chance to lower the target's Sp. Def by 1.
ExplosionNormalPhysical2501005Hits adjacent Pokemon. The user faints.
ExtrasensoryPsychicSpecial801002010% chance to make the target flinch.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fake OutNormalPhysical4010010Hits first. First turn out only. 100% flinch chance.
False SwipeNormalPhysical4010040Always leaves the target with at least 1 HP.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.
Foul PlayDarkPhysical9510015Uses target's Attack stat in damage calculation.
Giga DrainGrassSpecial7510010User recovers 50% of the damage dealt.
Grass KnotGrassSpecial—10020More power the heavier the target.