Panpour
Water
In HPL - Battle Connoisseur
Base stats
HP50
Atk53
Def48
SpA53
SpD48
Spe64
BST316
Abilities
- Primary
- Gluttony
- Secondary
- —
- Hidden
- Torrent
Singles analysis
What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.
Base 64 Speed sits in the middle tier: neither a natural revenge killer nor a slow pivot.
Recovery
- Rest (near-universal; pairs with Sleep Talk)
- Rest
Setup
- Offensive setup
- Nasty Plot
Status
- Toxic
- Status chance riders (minor)
- Scald
Stallbreak / utility
- Knock Off
- Taunt
- Substitute (near-universal)
- Substitute
Moves — National Dex
74 of 74 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Acrobatics | Flying | Physical | 55 | 100 | 15 | Power doubles if the user has no held item. | |
| Aqua Ring | Water | Status | — | — | 20 | User recovers 1/16 max HP per turn. | |
| Aqua Tail | Water | Physical | 90 | 90 | 10 | No additional effect. | |
| Astonish | Ghost | Physical | 30 | 100 | 15 | 30% chance to make the target flinch. | |
| Attract | Normal | Status | — | 100 | 15 | A target of the opposite gender gets infatuated. | |
| Bite | Dark | Physical | 60 | 100 | 25 | 30% chance to make the target flinch. | |
| Blizzard | Ice | Special | 110 | 70 | 5 | 10% chance to freeze foe(s). Can't miss in Snow. | |
| Brine | Water | Special | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | |
| Confide | Normal | Status | — | — | 20 | Lowers the target's Sp. Atk by 1. | |
| Covet | Normal | Physical | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
| Crunch | Dark | Physical | 80 | 100 | 15 | 20% chance to lower the target's Defense by 1. | |
| Cut | Normal | Physical | 50 | 95 | 30 | No additional effect. | |
| Dig | Ground | Physical | 80 | 100 | 10 | Digs underground turn 1, strikes turn 2. | |
| Disarming Voice | Fairy | Special | 40 | — | 15 | This move does not check accuracy. Hits foes. | |
| Dive | Water | Physical | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
| Double Team | Normal | Status | — | — | 15 | Raises the user's evasiveness by 1. | |
| Endeavor | Normal | Physical | — | 100 | 5 | Lowers the target's HP to the user's HP. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Fling | Dark | Physical | — | 100 | 10 | Flings the user's item at the target. Power varies. | |
| Focus Punch | Fighting | Physical | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
| Frustration | Normal | Physical | — | 100 | 20 | Max 102 power at minimum Happiness. | |
| Fury Swipes | Normal | Physical | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
| Gastro Acid | Poison | Status | — | 100 | 10 | Nullifies the target's Ability. | |
| Grass Knot | Grass | Special | — | 100 | 20 | More power the heavier the target. | |
| Gunk Shot | Poison | Physical | 120 | 80 | 5 | 30% chance to poison the target. |