Revavroom

Revavroom

SteelPoison

In HPL - Battle Connoisseur

8 pts8 ptsAvailableBack to the pool

Base stats

HP80
Atk119
Def90
SpA54
SpD67
Spe90
BST500

Abilities

Primary
Overcoat
Secondary
—
Hidden
Filter

Singles analysis

What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.

Base 90 Speed: Scarf-viable attacker (70 to 100).

  • Sweeper candidate: has setup and the Speed, a Speed boost, or the bulk to use it.

Hazards

Toxic Spikes

Pivoting

Pivot (U-turn / Volt Switch / Flip Turn / Parting Shot / Chilly Reception)
Parting Shot

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Offensive setup
Shift Gear
Defensive setup (Iron Defense / Curse)
Iron Defense, Curse

Status

Toxic
Status chance riders (minor)
Sludge Bomb

Anti-setup

Haze / Clear Smog
Haze

Stallbreak / utility

Taunt
Substitute (near-universal)
Substitute

Moves — National Dex

58 of 58 moves

Details
Acid SprayPoisonSpecial4010020100% chance to lower the target's Sp. Def by 2.
AssuranceDarkPhysical6010010Power doubles if target was damaged this turn.
Body SlamNormalPhysical851001530% chance to paralyze the target.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Double-EdgeNormalPhysical12010015Has 33% recoil.
EndeavorNormalPhysical—1005Lowers the target's HP to the user's HP.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Flash CannonSteelSpecial801001010% chance to lower the target's Sp. Def by 1.
Giga ImpactNormalPhysical150905User cannot move next turn.
Gunk ShotPoisonPhysical12080530% chance to poison the target.
Gyro BallSteelPhysical—1005More power the slower the user than the target.
Hard PressSteelPhysical—10010More power the more HP the target has left.
HazeIceStatus——30Eliminates all stat changes.
HeadbuttNormalPhysical701001530% chance to make the target flinch.
Heavy SlamSteelPhysical—10010More power the heavier the user than the target.
High HorsepowerGroundPhysical959510No additional effect.
Hyper BeamNormalSpecial150905User cannot move next turn.
Iron DefenseSteelStatus——15Raises the user's Defense by 2.
Iron HeadSteelPhysical801001530% chance to make the target flinch.
Lash OutDarkPhysical7510052x power if the user had a stat lowered this turn.
LickGhostPhysical301003030% chance to paralyze the target.
Magnet RiseElectricStatus——10For 5 turns, the user has immunity to Ground.
Metal SoundSteelStatus—8540Lowers the target's Sp. Def by 2.