Hoothoot
NormalFlying
In SDL
Base stats
HP60
Atk30
Def30
SpA36
SpD56
Spe50
BST262
Abilities
- Primary
- Insomnia
- Secondary
- Keen Eye
- Hidden
- Tinted Lens
Doubles analysis
What this movepool and ability set qualify for under the Doubles on National Dex role checks used by league synergy and the roster builder.
Base 50 Speed: slow support, moves last for redirection and fits Trick Room teams.
Speed control
- Tailwind
Screens
- Screens
- Reflect
Disruption
- Sleep (Spore/Powder/etc.)
- Hypnosis
- Haze / Clear Smog
- Haze
Moves — National Dex
92 of 92 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Acrobatics | Flying | Physical | 55 | 100 | 15 | Power doubles if the user has no held item. | |
| Aerial Ace | Flying | Physical | 60 | — | 20 | This move does not check accuracy. | |
| Agility | Psychic | Status | — | — | 30 | Raises the user's Speed by 2. | |
| Air Cutter | Flying | Special | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
| Air Slash | Flying | Special | 75 | 95 | 15 | 30% chance to make the target flinch. | |
| Amnesia | Psychic | Status | — | — | 20 | Raises the user's Sp. Def by 2. | |
| Attract | Normal | Status | — | 100 | 15 | A target of the opposite gender gets infatuated. | |
| Brave Bird | Flying | Physical | 120 | 100 | 15 | Has 33% recoil. | |
| Calm Mind | Psychic | Status | — | — | 20 | Raises the user's Sp. Atk and Sp. Def by 1. | |
| Captivate | Normal | Status | — | 100 | 20 | Lowers the foe(s) Sp. Atk by 2 if opposite gender. | |
| Confide | Normal | Status | — | — | 20 | Lowers the target's Sp. Atk by 1. | |
| Confuse Ray | Ghost | Status | — | 100 | 10 | Confuses the target. | |
| Confusion | Psychic | Special | 50 | 100 | 25 | 10% chance to confuse the target. | |
| Curse | Ghost | Status | — | — | 10 | Curses if Ghost, else -1 Spe, +1 Atk, +1 Def. | |
| Defog | Flying | Status | — | — | 15 | -1 evasion; ends user and target hazards/terrain. | |
| Detect | Fighting | Status | — | — | 5 | Prevents moves from affecting the user this turn. | |
| Double Team | Normal | Status | — | — | 15 | Raises the user's evasiveness by 1. | |
| Double-Edge | Normal | Physical | 120 | 100 | 15 | Has 33% recoil. | |
| Dream Eater | Psychic | Special | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
| Dual Wingbeat | Flying | Physical | 40 | 90 | 10 | Hits 2 times in one turn. | |
| Echoed Voice | Normal | Special | 40 | 100 | 15 | Power increases when used on consecutive turns. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Extrasensory | Psychic | Special | 80 | 100 | 20 | 10% chance to make the target flinch. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Feather Dance | Flying | Status | — | 100 | 15 | Lowers the target's Attack by 2. |