Zoroark

Zoroark

Dark

In HPL - Battle Connoisseur

7 pts7 ptsAvailableBack to the pool

Base stats

HP60
Atk105
Def60
SpA120
SpD60
Spe105
BST510

Abilities

Primary
Illusion
Secondary
—
Hidden
—

Doubles analysis

What this movepool and ability set qualify for under the Doubles on Champions role checks used by league synergy and the roster builder.

Base 105 Speed: naturally fast attacker, no speed control needed.

Speed control

Icy Wind / Electroweb
Icy Wind

Tempo / support

Helping Hand

Disruption

Taunt
Encore
Will-O-Wisp
Snarl

Pivoting

Pivot (U-turn/Volt Switch/Flip Turn)
U-turn

Draft record (Champions): Avg finish: 10th of 10 · n=1 season

Moves — Champions

79 of 79 moves

Details
Aerial AceFlyingPhysical60—20This move does not check accuracy.
AgilityPsychicStatus——30Raises the user's Speed by 2.
AssuranceDarkPhysical6010010Power doubles if target was damaged this turn.
Bitter MaliceGhostSpecial7510010100% chance to lower the target's Attack by 1.
Body SlamNormalPhysical851001530% chance to paralyze the target.
BounceFlyingPhysical85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
Burning JealousyFireSpecial701005100% burns a target that had a stat rise this turn.
Calm MindPsychicStatus——20Raises the user's Sp. Atk and Sp. Def by 1.
ComeuppanceDarkPhysical—10010If hit by an attack, returns 1.5x damage.
Confuse RayGhostStatus—10010Confuses the target.
CounterFightingPhysical—10020If hit by physical attack, returns double damage.
CrunchDarkPhysical801001520% chance to lower the target's Defense by 1.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Dark PulseDarkSpecial801001520% chance to make the target flinch.
DetectFightingStatus——5Prevents moves from affecting the user this turn.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
EncoreNormalStatus—1005Target repeats its last move for its next 3 turns.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
ExtrasensoryPsychicSpecial801002010% chance to make the target flinch.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fake TearsDarkStatus—10020Lowers the target's Sp. Def by 2.
FlamethrowerFireSpecial901001510% chance to burn the target.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.
Focus BlastFightingSpecial12070510% chance to lower the target's Sp. Def by 1.