Pidgey
NormalFlying
Base stats
HP40
Atk45
Def40
SpA35
SpD35
Spe56
BST251
Abilities
- Primary
- Keen Eye
- Secondary
- Tangled Feet
- Hidden
- Big Pecks
Singles analysis
What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.
Base 56 Speed: slow pivot range (60 or under).
Hazard removal
- Hazard removal
- Defog
Pivoting
- Pivot (U-turn / Volt Switch / Flip Turn / Parting Shot / Chilly Reception)
- U-turn
Recovery
- Reliable recovery
- Roost
- Rest (near-universal; pairs with Sleep Talk)
- Rest
Setup
- Speed setup (Agility / Rock Polish / Autotomize)
- Agility
- Defensive setup (Iron Defense / Curse)
- Curse
Priority
- Priority
- Quick Attack
Status
- Toxic
Anti-setup
- Phazing (Whirlwind / Roar / Dragon Tail / Circle Throw)
- Whirlwind
Stallbreak / utility
- Substitute (near-universal)
- Substitute
Screens
- Screens (near-universal movepool)
- Reflect
Moves — National Dex
64 of 64 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Aerial Ace | Flying | Physical | 60 | — | 20 | This move does not check accuracy. | |
| Agility | Psychic | Status | — | — | 30 | Raises the user's Speed by 2. | |
| Air Cutter | Flying | Special | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
| Air Slash | Flying | Special | 75 | 95 | 15 | 30% chance to make the target flinch. | |
| Attract | Normal | Status | — | 100 | 15 | A target of the opposite gender gets infatuated. | |
| Bide | Normal | Physical | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
| Brave Bird | Flying | Physical | 120 | 100 | 15 | Has 33% recoil. | |
| Captivate | Normal | Status | — | 100 | 20 | Lowers the foe(s) Sp. Atk by 2 if opposite gender. | |
| Confide | Normal | Status | — | — | 20 | Lowers the target's Sp. Atk by 1. | |
| Curse | Ghost | Status | — | — | 10 | Curses if Ghost, else -1 Spe, +1 Atk, +1 Def. | |
| Defog | Flying | Status | — | — | 15 | -1 evasion; ends user and target hazards/terrain. | |
| Detect | Fighting | Status | — | — | 5 | Prevents moves from affecting the user this turn. | |
| Double Team | Normal | Status | — | — | 15 | Raises the user's evasiveness by 1. | |
| Double-Edge | Normal | Physical | 120 | 100 | 15 | Has 33% recoil. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Feather Dance | Flying | Status | — | 100 | 15 | Lowers the target's Attack by 2. | |
| Feint Attack | Dark | Physical | 60 | — | 20 | This move does not check accuracy. | |
| Fly | Flying | Physical | 90 | 95 | 15 | Flies up on first turn, then strikes the next turn. | |
| Foresight | Normal | Status | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
| Frustration | Normal | Physical | — | 100 | 20 | Max 102 power at minimum Happiness. | |
| Gust | Flying | Special | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | |
| Headbutt | Normal | Physical | 70 | 100 | 15 | 30% chance to make the target flinch. | |
| Heat Wave | Fire | Special | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
| Hidden Power Water | Water | Special | 60 | 100 | 15 | — |