Smoochum

Smoochum

IcePsychic

In HPL - Battle Connoisseur

1 pts1 ptsAvailableBack to the pool

Base stats

HP45
Atk30
Def15
SpA85
SpD65
Spe65
BST305

Abilities

Primary
Oblivious
Secondary
Forewarn
Hidden
Hydration

Doubles analysis

What this movepool and ability set qualify for under the Doubles on National Dex role checks used by league synergy and the roster builder.

Base 65 Speed: mid-speed support, acts before slower bruisers without a speed plan.

Speed control

Trick Room
Icy Wind / Electroweb
Icy Wind

Tempo / support

Fake Out
Helping Hand

Disruption

Encore

Screens

Screens
Reflect, Light Screen, Aurora Veil

Weather and terrain

Rain abuser
Hydration

Moves — National Dex

92 of 92 moves

Details
AttractNormalStatus—10015A target of the opposite gender gets infatuated.
Aurora VeilIceStatus——20For 5 turns, damage to allies halved. Snow only.
AvalancheIcePhysical6010010Power doubles if user is damaged by the target.
BlizzardIceSpecial11070510% chance to freeze foe(s). Can't miss in Snow.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Calm MindPsychicStatus——20Raises the user's Sp. Atk and Sp. Def by 1.
CaptivateNormalStatus—10020Lowers the foe(s) Sp. Atk by 2 if opposite gender.
CharmFairyStatus—10020Lowers the target's Attack by 2.
ConfideNormalStatus——20Lowers the target's Sp. Atk by 1.
ConfusionPsychicSpecial501002510% chance to confuse the target.
CopycatNormalStatus——20Uses the last move used in the battle.
CounterFightingPhysical—10020If hit by physical attack, returns double damage.
CovetNormalPhysical6010025If the user has no item, it steals the target's.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Double TeamNormalStatus——15Raises the user's evasiveness by 1.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Draining KissFairySpecial5010010User recovers 75% of the damage dealt.
Dream EaterPsychicSpecial10010015User gains 1/2 HP inflicted. Sleeping target only.
Dynamic PunchFightingPhysical100505100% chance to confuse the target.
Echoed VoiceNormalSpecial4010015Power increases when used on consecutive turns.
EncoreNormalStatus—1005Target repeats its last move for its next 3 turns.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fake OutNormalPhysical4010010Hits first. First turn out only. 100% flinch chance.
Fake TearsDarkStatus—10020Lowers the target's Sp. Def by 2.