Zangoose

Zangoose

Normal

Base stats

HP73
Atk115
Def60
SpA60
SpD60
Spe90
BST458

Abilities

Primary
Immunity
Secondary
—
Hidden
Toxic Boost

Singles analysis

What this movepool and ability set qualify for under the Singles on Gen 9 role checks used by league synergy and the roster builder.

Base 90 Speed: Scarf-viable attacker (70 to 100).

  • Sweeper candidate: has setup and the Speed, a Speed boost, or the bulk to use it.

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Offensive setup
Swords Dance, Belly Drum
Speed setup (Agility / Rock Polish / Autotomize)
Agility
Defensive setup (Iron Defense / Curse)
Curse

Priority

Priority
Quick Attack

Status

Paralysis (Thunder Wave / Glare / Nuzzle)
Thunder Wave

Anti-setup

Phazing (Whirlwind / Roar / Dragon Tail / Circle Throw)
Roar

Stallbreak / utility

Knock Off
Taunt
Trick / Switcheroo
Switcheroo
Substitute (near-universal)
Substitute

Moves — Gen 9

84 of 84 moves

Details
Aerial AceFlyingPhysical60—20This move does not check accuracy.
AgilityPsychicStatus——30Raises the user's Speed by 2.
Aura SphereFightingSpecial80—20This move does not check accuracy.
Baton PassNormalStatus——40User switches, passing stat changes and more.
Belly DrumNormalStatus——10User loses 50% max HP. Maximizes Attack.
BlizzardIceSpecial11070510% chance to freeze foe(s). Can't miss in Snow.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
Close CombatFightingPhysical1201005Lowers the user's Defense and Sp. Def by 1.
CounterFightingPhysical—10020If hit by physical attack, returns double damage.
Crush ClawNormalPhysical75951050% chance to lower the target's Defense by 1.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
DetectFightingStatus——5Prevents moves from affecting the user this turn.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
DisableNormalStatus—10020For 4 turns, disables the target's last move used.
Double HitNormalPhysical359010Hits 2 times in one turn.
Double KickFightingPhysical3010030Hits 2 times in one turn.
Double-EdgeNormalPhysical12010015Has 33% recoil.
EndeavorNormalPhysical—1005Lowers the target's HP to the user's HP.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
False SwipeNormalPhysical4010040Always leaves the target with at least 1 HP.
FeintNormalPhysical3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Final GambitFightingSpecial—1005Does damage equal to the user's HP. User faints.
Fire BlastFireSpecial11085510% chance to burn the target.