Zangoose

Zangoose

Normal

In HPL - Battle Connoisseur

4 pts4 ptsAvailableBack to the pool

Base stats

HP73
Atk115
Def60
SpA60
SpD60
Spe90
BST458

Abilities

Primary
Immunity
Secondary
—
Hidden
Toxic Boost

Doubles analysis

What this movepool and ability set qualify for under the Doubles on Gen 9 role checks used by league synergy and the roster builder.

Base 90 Speed: Tailwind tier, doubled Speed clears 140.

Speed control

Icy Wind / Electroweb
Icy Wind
Thunder Wave

Tempo / support

Helping Hand

Disruption

Taunt

Protection

Quick Guard

Moves — Gen 9

84 of 84 moves

Details
Aerial AceFlyingPhysical60—20This move does not check accuracy.
AgilityPsychicStatus——30Raises the user's Speed by 2.
Aura SphereFightingSpecial80—20This move does not check accuracy.
Baton PassNormalStatus——40User switches, passing stat changes and more.
Belly DrumNormalStatus——10User loses 50% max HP. Maximizes Attack.
BlizzardIceSpecial11070510% chance to freeze foe(s). Can't miss in Snow.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
Close CombatFightingPhysical1201005Lowers the user's Defense and Sp. Def by 1.
CounterFightingPhysical—10020If hit by physical attack, returns double damage.
Crush ClawNormalPhysical75951050% chance to lower the target's Defense by 1.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
DetectFightingStatus——5Prevents moves from affecting the user this turn.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
DisableNormalStatus—10020For 4 turns, disables the target's last move used.
Double HitNormalPhysical359010Hits 2 times in one turn.
Double KickFightingPhysical3010030Hits 2 times in one turn.
Double-EdgeNormalPhysical12010015Has 33% recoil.
EndeavorNormalPhysical—1005Lowers the target's HP to the user's HP.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
False SwipeNormalPhysical4010040Always leaves the target with at least 1 HP.
FeintNormalPhysical3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Final GambitFightingSpecial—1005Does damage equal to the user's HP. User faints.
Fire BlastFireSpecial11085510% chance to burn the target.