Heracross

Heracross

BugFighting

In SDL

7 pts7 ptsAvailableBack to the pool

Base stats

HP80
Atk125
Def75
SpA40
SpD95
Spe85
BST500

Abilities

Primary
Swarm
Secondary
Guts
Hidden
Moxie

Singles analysis

What this movepool and ability set qualify for under the Singles on Gen 9 role checks used by league synergy and the roster builder.

Base 85 Speed: Scarf-viable attacker (70 to 100).

  • Wallbreaker: Atk or SpA clears the 120 bar (105 with a breaker ability).

Hazards

Spikes

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Offensive setup
Swords Dance, Bulk Up
Defensive setup (Iron Defense / Curse)
Iron Defense, Curse

Priority

Priority
Vacuum Wave

Stallbreak / utility

Knock Off
Substitute (near-universal)
Substitute

Offense abilities

Offensive ability
Moxie, Guts

Moves — Gen 9

69 of 69 moves

Details
Aerial AceFlyingPhysical60—20This move does not check accuracy.
Arm ThrustFightingPhysical1510020Hits 2-5 times in one turn.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
Bug BiteBugPhysical6010020User steals and eats the target's Berry.
Bug BuzzBugSpecial901001010% chance to lower the target's Sp. Def by 1.
Bulk UpFightingStatus——20Raises the user's Attack and Defense by 1.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
Bullet SeedGrassPhysical2510030Hits 2-5 times in one turn.
Close CombatFightingPhysical1201005Lowers the user's Defense and Sp. Def by 1.
CoachingFightingStatus——10Raises an ally's Attack and Defense by 1.
CounterFightingPhysical—10020If hit by physical attack, returns double damage.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
Double-EdgeNormalPhysical12010015Has 33% recoil.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
EndeavorNormalPhysical—1005Lowers the target's HP to the user's HP.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
False SwipeNormalPhysical4010040Always leaves the target with at least 1 HP.
FeintNormalPhysical3010010Nullifies Detect, Protect, and Quick/Wide Guard.
FlailNormalPhysical—10015More power the less HP the user has left.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.
Focus BlastFightingSpecial12070510% chance to lower the target's Sp. Def by 1.
Focus PunchFightingPhysical15010020Fails if the user takes damage before it hits.