Ivysaur
GrassPoison
Base stats
HP60
Atk62
Def63
SpA80
SpD80
Spe60
BST405
Abilities
- Primary
- Overgrow
- Secondary
- —
- Hidden
- Chlorophyll
Singles analysis
What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.
Base 60 Speed: slow pivot range (60 or under).
Recovery
- Reliable recovery
- Synthesis
- Rest (near-universal; pairs with Sleep Talk)
- Rest
Setup
- Offensive setup
- Swords Dance
- Defensive setup (Iron Defense / Curse)
- Curse
Priority
- Grassy Glide (terrain-gated)
- Grassy Glide
Status
- Toxic
- Sleep (Spore / Sleep Powder / Hypnosis / Dark Void)
- Sleep Powder
- Status chance riders (minor)
- Sludge Bomb
Anti-setup
- Phazing (Whirlwind / Roar / Dragon Tail / Circle Throw)
- Roar
Stallbreak / utility
- Knock Off
- Substitute (near-universal)
- Substitute
- Leech Seed
Screens
- Screens (near-universal movepool)
- Reflect, Light Screen
Moves — National Dex
90 of 90 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Acid Spray | Poison | Special | 40 | 100 | 20 | 100% chance to lower the target's Sp. Def by 2. | |
| Amnesia | Psychic | Status | — | — | 20 | Raises the user's Sp. Def by 2. | |
| Attract | Normal | Status | — | 100 | 15 | A target of the opposite gender gets infatuated. | |
| Bide | Normal | Physical | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
| Bind | Normal | Physical | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
| Block | Normal | Status | — | — | 5 | Prevents the target from switching out. | |
| Body Slam | Normal | Physical | 85 | 100 | 15 | 30% chance to paralyze the target. | |
| Bullet Seed | Grass | Physical | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
| Captivate | Normal | Status | — | 100 | 20 | Lowers the foe(s) Sp. Atk by 2 if opposite gender. | |
| Celebrate | Normal | Status | — | — | 40 | No competitive use. | |
| Charm | Fairy | Status | — | 100 | 20 | Lowers the target's Attack by 2. | |
| Confide | Normal | Status | — | — | 20 | Lowers the target's Sp. Atk by 1. | |
| Curse | Ghost | Status | — | — | 10 | Curses if Ghost, else -1 Spe, +1 Atk, +1 Def. | |
| Cut | Normal | Physical | 50 | 95 | 30 | No additional effect. | |
| Defense Curl | Normal | Status | — | — | 40 | Raises the user's Defense by 1. | |
| Double Team | Normal | Status | — | — | 15 | Raises the user's evasiveness by 1. | |
| Double-Edge | Normal | Physical | 120 | 100 | 15 | Has 33% recoil. | |
| Echoed Voice | Normal | Special | 40 | 100 | 15 | Power increases when used on consecutive turns. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Energy Ball | Grass | Special | 90 | 100 | 10 | 10% chance to lower the target's Sp. Def by 1. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| False Swipe | Normal | Physical | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
| Flash | Normal | Status | — | 100 | 20 | Lowers the target's accuracy by 1. | |
| Frenzy Plant | Grass | Special | 150 | 90 | 5 | User cannot move next turn. | |
| Frustration | Normal | Physical | — | 100 | 20 | Max 102 power at minimum Happiness. |