Azurill

Azurill

NormalFairy

In HPL - Battle Connoisseur

1 pts1 ptsAvailableBack to the pool

Base stats

HP50
Atk20
Def40
SpA20
SpD40
Spe20
BST190

Abilities

Primary
Thick Fat
Secondary
Huge Power
Hidden
Sap Sipper

Doubles analysis

What this movepool and ability set qualify for under the Doubles on National Dex role checks used by league synergy and the roster builder.

Base 20 Speed: slow support, moves last for redirection and fits Trick Room teams.

Speed control

Icy Wind / Electroweb
Icy Wind

Tempo / support

Helping Hand

Disruption

Encore

Screens

Screens
Light Screen

Moves — National Dex

74 of 74 moves

Details
Alluring VoiceFairySpecial8010010100% confuse target that had a stat rise this turn.
Aqua JetWaterPhysical4010020Usually goes first.
AttractNormalStatus—10015A target of the opposite gender gets infatuated.
Belly DrumNormalStatus——10User loses 50% max HP. Maximizes Attack.
BlizzardIceSpecial11070510% chance to freeze foe(s). Can't miss in Snow.
Body SlamNormalPhysical851001530% chance to paralyze the target.
BounceFlyingPhysical85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brutal SwingDarkPhysical6010020No additional effect. Hits adjacent Pokemon.
BubbleWaterSpecial401003010% chance to lower the foe(s) Speed by 1.
Bubble BeamWaterSpecial651002010% chance to lower the target's Speed by 1.
CamouflageNormalStatus——20Changes user's type by terrain (default Normal).
CaptivateNormalStatus—10020Lowers the foe(s) Sp. Atk by 2 if opposite gender.
CharmFairyStatus—10020Lowers the target's Attack by 2.
ConfideNormalStatus——20Lowers the target's Sp. Atk by 1.
CopycatNormalStatus——20Uses the last move used in the battle.
CovetNormalPhysical6010025If the user has no item, it steals the target's.
Defense CurlNormalStatus——40Raises the user's Defense by 1.
Double TeamNormalStatus——15Raises the user's evasiveness by 1.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Draining KissFairySpecial5010010User recovers 75% of the damage dealt.
EncoreNormalStatus—1005Target repeats its last move for its next 3 turns.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fake TearsDarkStatus—10020Lowers the target's Sp. Def by 2.
FrustrationNormalPhysical—10020Max 102 power at minimum Happiness.