Azurill

Azurill

NormalFairy

Base stats

HP50
Atk20
Def40
SpA20
SpD40
Spe20
BST190

Abilities

Primary
Thick Fat
Secondary
Huge Power
Hidden
Sap Sipper

Doubles analysis

What this movepool and ability set qualify for under the Doubles on Gen 9 role checks used by league synergy and the roster builder.

Base 20 Speed: slow support, moves last for redirection and fits Trick Room teams.

Speed control

Icy Wind / Electroweb
Icy Wind

Tempo / support

Helping Hand

Disruption

Encore

Screens

Screens
Light Screen

Moves — Gen 9

40 of 40 moves

Details
Alluring VoiceFairySpecial8010010100% confuse target that had a stat rise this turn.
Aqua JetWaterPhysical4010020Usually goes first.
Belly DrumNormalStatus——10User loses 50% max HP. Maximizes Attack.
BlizzardIceSpecial11070510% chance to freeze foe(s). Can't miss in Snow.
Body SlamNormalPhysical851001530% chance to paralyze the target.
BounceFlyingPhysical85855Bounces turn 1. Hits turn 2. 30% paralyze.
Bubble BeamWaterSpecial651002010% chance to lower the target's Speed by 1.
CharmFairyStatus—10020Lowers the target's Attack by 2.
CopycatNormalStatus——20Uses the last move used in the battle.
Draining KissFairySpecial5010010User recovers 75% of the damage dealt.
EncoreNormalStatus—1005Target repeats its last move for its next 3 turns.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fake TearsDarkStatus—10020Lowers the target's Sp. Def by 2.
Helping HandNormalStatus——20One adjacent ally's move power is 1.5x this turn.
Hyper VoiceNormalSpecial9010010No additional effect. Hits adjacent foes.
Ice BeamIceSpecial901001010% chance to freeze the target.
Icy WindIceSpecial559515100% chance to lower the foe(s) Speed by 1.
Light ScreenPsychicStatus——30For 5 turns, special damage to allies is halved.
Mud ShotGroundSpecial559515100% chance to lower the target's Speed by 1.
Mud-SlapGroundSpecial2010010100% chance to lower the target's accuracy by 1.
Perish SongNormalStatus——5All active Pokemon will faint in 3 turns.
PresentNormalPhysical—901540, 80, 120 power, or heals target 1/4 max HP.
ProtectNormalStatus——10Prevents moves from affecting the user this turn.
Rain DanceWaterStatus——5For 5 turns, heavy rain powers Water moves.