Armarouge

Armarouge

FirePsychic

In HPL - Battle Connoisseur

9 pts9 ptsAvailableBack to the pool

Base stats

HP85
Atk60
Def100
SpA125
SpD80
Spe75
BST525

Abilities

Primary
Flash Fire
Secondary
—
Hidden
Weak Armor

Singles analysis

What this movepool and ability set qualify for under the Singles on Gen 9 role checks used by league synergy and the roster builder.

Base 75 Speed: Scarf-viable attacker (70 to 100).

  • Wallbreaker: Atk or SpA clears the 120 bar (105 with a breaker ability).
  • Physical wall: HP 85+ with Def 100+.
  • Sweeper candidate: has setup and the Speed, a Speed boost, or the bulk to use it.

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Offensive setup
Calm Mind
Defensive setup (Iron Defense / Curse)
Iron Defense

Status

Will-O-Wisp
Status chance riders (minor)
Lava Plume

Anti-setup

Haze / Clear Smog
Clear Smog

Stallbreak / utility

Taunt
Trick / Switcheroo
Trick
Substitute (near-universal)
Substitute

Screens

Screens (near-universal movepool)
Reflect, Light Screen

Defense abilities

Defensive ability
Flash Fire

Moves — Gen 9

61 of 61 moves

Details
Acid SprayPoisonSpecial4010020100% chance to lower the target's Sp. Def by 2.
Ally SwitchPsychicStatus——15User and ally swap positions; using again can fail.
Armor CannonFireSpecial1201005Lowers the user's Defense and Sp. Def by 1.
AstonishGhostPhysical301001530% chance to make the target flinch.
Aura SphereFightingSpecial80—20This move does not check accuracy.
Calm MindPsychicStatus——20Raises the user's Sp. Atk and Sp. Def by 1.
CelebrateNormalStatus——40No competitive use.
Clear SmogPoisonSpecial50—15Resets all of the target's stat stages to 0.
Confuse RayGhostStatus—10010Confuses the target.
Dark PulseDarkSpecial801001520% chance to make the target flinch.
Destiny BondGhostStatus——5If an opponent knocks out the user, it also faints.
DisableNormalStatus—10020For 4 turns, disables the target's last move used.
Dragon PulseDragonSpecial8510010No additional effect.
EmberFireSpecial401002510% chance to burn the target.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
Energy BallGrassSpecial901001010% chance to lower the target's Sp. Def by 1.
Expanding ForcePsychicSpecial8010010User on Psychic Terrain: 1.5x power, hits foes.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fire BlastFireSpecial11085510% chance to burn the target.
Fire SpinFireSpecial358515Traps and damages the target for 4-5 turns.
Flame ChargeFirePhysical5010020100% chance to raise the user's Speed by 1.
FlamethrowerFireSpecial901001510% chance to burn the target.
Flare BlitzFirePhysical12010015Has 33% recoil. 10% chance to burn. Thaws user.
Flash CannonSteelSpecial801001010% chance to lower the target's Sp. Def by 1.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.