Toxapex
PoisonWater
In HPL - Battle Connoisseur
Base stats
HP50
Atk63
Def152
SpA53
SpD142
Spe35
BST495
Abilities
- Primary
- Merciless
- Secondary
- Limber
- Hidden
- Regenerator
Doubles analysis
What this movepool and ability set qualify for under the Doubles on National Dex role checks used by league synergy and the roster builder.
Base 35 Speed: slow support, moves last for redirection and fits Trick Room teams.
Speed control
- Icy Wind / Electroweb
- Icy Wind
Screens
- Screens
- Light Screen
Protection
- Wide Guard
Disruption
- Haze / Clear Smog
- Haze
Moves — National Dex
76 of 76 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Acid Spray | Poison | Special | 40 | 100 | 20 | 100% chance to lower the target's Sp. Def by 2. | |
| After You | Normal | Status | — | — | 15 | The target makes its move right after the user. | |
| Attract | Normal | Status | — | 100 | 15 | A target of the opposite gender gets infatuated. | |
| Baneful Bunker | Poison | Status | — | — | 10 | Protects from moves. Contact: poison. | |
| Bite | Dark | Physical | 60 | 100 | 25 | 30% chance to make the target flinch. | |
| Blizzard | Ice | Special | 110 | 70 | 5 | 10% chance to freeze foe(s). Can't miss in Snow. | |
| Block | Normal | Status | — | — | 5 | Prevents the target from switching out. | |
| Body Slam | Normal | Physical | 85 | 100 | 15 | 30% chance to paralyze the target. | |
| Brine | Water | Special | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | |
| Chilling Water | Water | Special | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | |
| Confide | Normal | Status | — | — | 20 | Lowers the target's Sp. Atk by 1. | |
| Covet | Normal | Physical | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
| Cross Poison | Poison | Physical | 70 | 100 | 20 | High critical hit ratio. 10% chance to poison. | |
| Double Team | Normal | Status | — | — | 15 | Raises the user's evasiveness by 1. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Frost Breath | Ice | Special | 60 | 90 | 10 | Always results in a critical hit. | |
| Frustration | Normal | Physical | — | 100 | 20 | Max 102 power at minimum Happiness. | |
| Gastro Acid | Poison | Status | — | 100 | 10 | Nullifies the target's Ability. | |
| Giga Impact | Normal | Physical | 150 | 90 | 5 | User cannot move next turn. | |
| Gunk Shot | Poison | Physical | 120 | 80 | 5 | 30% chance to poison the target. | |
| Hail | Ice | Status | — | — | 10 | For 5 turns, hail crashes down. | |
| Haze | Ice | Status | — | — | 30 | Eliminates all stat changes. | |
| Hex | Ghost | Special | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
| Hidden Power Water | Water | Special | 60 | 100 | 15 | — |