Piplup
Water
In SDL
Base stats
HP53
Atk51
Def53
SpA61
SpD56
Spe40
BST314
Abilities
- Primary
- Torrent
- Secondary
- —
- Hidden
- Competitive
Doubles analysis
What this movepool and ability set qualify for under the Doubles on Gen 9 role checks used by league synergy and the roster builder.
Base 40 Speed: slow support, moves last for redirection and fits Trick Room teams.
Speed control
- Icy Wind / Electroweb
- Icy Wind
Tempo / support
- Helping Hand
Pivoting
- Pivot (U-turn/Volt Switch/Flip Turn)
- Flip Turn
Disruption
- Sleep (Spore/Powder/etc.)
- Yawn
- Haze / Clear Smog
- Haze
Moves — Gen 9
53 of 53 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Aerial Ace | Flying | Physical | 60 | — | 20 | This move does not check accuracy. | |
| Agility | Psychic | Status | — | — | 30 | Raises the user's Speed by 2. | |
| Aqua Ring | Water | Status | — | — | 20 | User recovers 1/16 max HP per turn. | |
| Blizzard | Ice | Special | 110 | 70 | 5 | 10% chance to freeze foe(s). Can't miss in Snow. | |
| Brick Break | Fighting | Physical | 75 | 100 | 15 | Destroys screens, unless the target is immune. | |
| Brine | Water | Special | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | |
| Bubble Beam | Water | Special | 65 | 100 | 20 | 10% chance to lower the target's Speed by 1. | |
| Charm | Fairy | Status | — | 100 | 20 | Lowers the target's Attack by 2. | |
| Chilling Water | Water | Special | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | |
| Disarming Voice | Fairy | Special | 40 | — | 15 | This move does not check accuracy. Hits foes. | |
| Drill Peck | Flying | Physical | 80 | 100 | 20 | No additional effect. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Feather Dance | Flying | Status | — | 100 | 15 | Lowers the target's Attack by 2. | |
| Fling | Dark | Physical | — | 100 | 10 | Flings the user's item at the target. Power varies. | |
| Flip Turn | Water | Physical | 60 | 100 | 20 | User switches out after damaging the target. | |
| Fury Attack | Normal | Physical | 15 | 85 | 20 | Hits 2-5 times in one turn. | |
| Grass Knot | Grass | Special | — | 100 | 20 | More power the heavier the target. | |
| Growl | Normal | Status | — | 100 | 40 | Lowers the foe(s) Attack by 1. | |
| Haze | Ice | Status | — | — | 30 | Eliminates all stat changes. | |
| Helping Hand | Normal | Status | — | — | 20 | One adjacent ally's move power is 1.5x this turn. | |
| Hydro Pump | Water | Special | 110 | 80 | 5 | No additional effect. | |
| Ice Beam | Ice | Special | 90 | 100 | 10 | 10% chance to freeze the target. | |
| Ice Spinner | Ice | Physical | 80 | 100 | 15 | Ends the effects of terrain. | |
| Icy Wind | Ice | Special | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |