Jangmo-o

Jangmo-o

Dragon

In HPL - Battle Connoisseur

1 pts1 ptsAvailableBack to the pool

Base stats

HP45
Atk55
Def65
SpA45
SpD45
Spe45
BST300

Abilities

Primary
Bulletproof
Secondary
Soundproof
Hidden
Overcoat

Singles analysis

What this movepool and ability set qualify for under the Singles on Gen 9 role checks used by league synergy and the roster builder.

Base 45 Speed: slow pivot range (60 or under).

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Offensive setup
Swords Dance, Dragon Dance, Bulk Up
Defensive setup (Iron Defense / Curse)
Iron Defense

Anti-setup

Phazing (Whirlwind / Roar / Dragon Tail / Circle Throw)
Roar, Dragon Tail

Stallbreak / utility

Taunt
Substitute (near-universal)
Substitute

Moves — Gen 9

46 of 46 moves

Details
Body SlamNormalPhysical851001530% chance to paralyze the target.
Breaking SwipeDragonPhysical6010015100% chance to lower the foe(s) Attack by 1.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
Bulk UpFightingStatus——20Raises the user's Attack and Defense by 1.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
CounterFightingPhysical—10020If hit by physical attack, returns double damage.
Draco MeteorDragonSpecial130905Lowers the user's Sp. Atk by 2.
Dragon BreathDragonSpecial601002030% chance to paralyze the target.
Dragon CheerDragonStatus——15Ally: Crit ratio +1, or +2 if ally is Dragon type.
Dragon ClawDragonPhysical8010015No additional effect.
Dragon DanceDragonStatus——20Raises the user's Attack and Speed by 1.
Dragon PulseDragonSpecial8510010No additional effect.
Dragon TailDragonPhysical609010Forces the target to switch to a random ally.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
False SwipeNormalPhysical4010040Always leaves the target with at least 1 HP.
Focus BlastFightingSpecial12070510% chance to lower the target's Sp. Def by 1.
Focus PunchFightingPhysical15010020Fails if the user takes damage before it hits.
HeadbuttNormalPhysical701001530% chance to make the target flinch.
Iron DefenseSteelStatus——15Raises the user's Defense by 2.
Iron HeadSteelPhysical801001530% chance to make the target flinch.
LeerNormalStatus—10030Lowers the foe(s) Defense by 1.
Low KickFightingPhysical—10020More power the heavier the target.
Noble RoarNormalStatus—10030Lowers the target's Attack and Sp. Atk by 1.