Magmar
Fire
In SDL
Base stats
HP65
Atk95
Def57
SpA100
SpD85
Spe93
BST495
Abilities
- Primary
- Flame Body
- Secondary
- —
- Hidden
- Vital Spirit
Singles analysis
What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.
Base 93 Speed: Scarf-viable attacker (70 to 100).
- Mixed breaker: both attacking stats at 95+, hard to wall on one side.
Pivoting
- Teleport (slow pivot)
- Teleport
Recovery
- Rest (near-universal; pairs with Sleep Talk)
- Rest
Setup
- Offensive setup
- Belly Drum
- Defensive setup (Iron Defense / Curse)
- Curse
Priority
- Priority
- Mach Punch
Status
- Toxic
- Will-O-Wisp
- Status chance riders (minor)
- Lava Plume
Anti-setup
- Haze / Clear Smog
- Clear Smog
- Phazing (Whirlwind / Roar / Dragon Tail / Circle Throw)
- Roar
Stallbreak / utility
- Knock Off
- Taunt
- Substitute (near-universal)
- Substitute
Moves — National Dex
101 of 101 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Acid Spray | Poison | Special | 40 | 100 | 20 | 100% chance to lower the target's Sp. Def by 2. | |
| Attract | Normal | Status | — | 100 | 15 | A target of the opposite gender gets infatuated. | |
| Barrier | Psychic | Status | — | — | 20 | Raises the user's Defense by 2. | |
| Belch | Poison | Special | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | |
| Belly Drum | Normal | Status | — | — | 10 | User loses 50% max HP. Maximizes Attack. | |
| Bide | Normal | Physical | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
| Body Slam | Normal | Physical | 85 | 100 | 15 | 30% chance to paralyze the target. | |
| Brick Break | Fighting | Physical | 75 | 100 | 15 | Destroys screens, unless the target is immune. | |
| Burning Jealousy | Fire | Special | 70 | 100 | 5 | 100% burns a target that had a stat rise this turn. | |
| Captivate | Normal | Status | — | 100 | 20 | Lowers the foe(s) Sp. Atk by 2 if opposite gender. | |
| Clear Smog | Poison | Special | 50 | — | 15 | Resets all of the target's stat stages to 0. | |
| Confide | Normal | Status | — | — | 20 | Lowers the target's Sp. Atk by 1. | |
| Confuse Ray | Ghost | Status | — | 100 | 10 | Confuses the target. | |
| Counter | Fighting | Physical | — | 100 | 20 | If hit by physical attack, returns double damage. | |
| Covet | Normal | Physical | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
| Cross Chop | Fighting | Physical | 100 | 80 | 5 | High critical hit ratio. | |
| Curse | Ghost | Status | — | — | 10 | Curses if Ghost, else -1 Spe, +1 Atk, +1 Def. | |
| Detect | Fighting | Status | — | — | 5 | Prevents moves from affecting the user this turn. | |
| Double Team | Normal | Status | — | — | 15 | Raises the user's evasiveness by 1. | |
| Double-Edge | Normal | Physical | 120 | 100 | 15 | Has 33% recoil. | |
| Dual Chop | Dragon | Physical | 40 | 90 | 15 | Hits 2 times in one turn. | |
| Dynamic Punch | Fighting | Physical | 100 | 50 | 5 | 100% chance to confuse the target. | |
| Ember | Fire | Special | 40 | 100 | 25 | 10% chance to burn the target. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. |