Whirlipede
BugPoison
In HPL - Battle Connoisseur
Base stats
HP40
Atk55
Def99
SpA40
SpD79
Spe47
BST360
Abilities
- Primary
- Poison Point
- Secondary
- Swarm
- Hidden
- Speed Boost
Singles analysis
What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.
Base 47 Speed: slow pivot range (60 or under).
Hazards
- Spikes
- Toxic Spikes
Recovery
- Rest (near-universal; pairs with Sleep Talk)
- Rest
Setup
- Speed setup (Agility / Rock Polish / Autotomize)
- Agility
- Defensive setup (Iron Defense / Curse)
- Iron Defense
Status
- Toxic
- Status chance riders (minor)
- Sludge Bomb
Stallbreak / utility
- Substitute (near-universal)
- Substitute
Offense abilities
- Offensive ability
- Speed Boost
Moves — National Dex
52 of 52 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Agility | Psychic | Status | — | — | 30 | Raises the user's Speed by 2. | |
| Attract | Normal | Status | — | 100 | 15 | A target of the opposite gender gets infatuated. | |
| Bite | Dark | Physical | 60 | 100 | 25 | 30% chance to make the target flinch. | |
| Bug Bite | Bug | Physical | 60 | 100 | 20 | User steals and eats the target's Berry. | |
| Confide | Normal | Status | — | — | 20 | Lowers the target's Sp. Atk by 1. | |
| Defense Curl | Normal | Status | — | — | 40 | Raises the user's Defense by 1. | |
| Double Team | Normal | Status | — | — | 15 | Raises the user's evasiveness by 1. | |
| Double-Edge | Normal | Physical | 120 | 100 | 15 | Has 33% recoil. | |
| Endeavor | Normal | Physical | — | 100 | 5 | Lowers the target's HP to the user's HP. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Frustration | Normal | Physical | — | 100 | 20 | Max 102 power at minimum Happiness. | |
| Fury Cutter | Bug | Physical | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
| Gyro Ball | Steel | Physical | — | 100 | 5 | More power the slower the user than the target. | |
| Hex | Ghost | Special | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
| Hidden Power Water | Water | Special | 60 | 100 | 15 | — | |
| Infestation | Bug | Special | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | |
| Iron Defense | Steel | Status | — | — | 15 | Raises the user's Defense by 2. | |
| Payback | Dark | Physical | 50 | 100 | 10 | Power doubles if the user moves after the target. | |
| Pin Missile | Bug | Physical | 25 | 95 | 20 | Hits 2-5 times in one turn. | |
| Poison Jab | Poison | Physical | 80 | 100 | 20 | 30% chance to poison the target. | |
| Poison Sting | Poison | Physical | 15 | 100 | 35 | 30% chance to poison the target. | |
| Poison Tail | Poison | Physical | 50 | 100 | 25 | High critical hit ratio. 10% chance to poison. | |
| Protect | Normal | Status | — | — | 10 | Prevents moves from affecting the user this turn. | |
| Pursuit | Dark | Physical | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. |