Iron Jugulis

Iron Jugulis

DarkFlying

In HPL - Battle Connoisseur

11 pts11 ptsAvailableBack to the pool

Base stats

HP94
Atk80
Def86
SpA122
SpD80
Spe108
BST570

Abilities

Primary
Quark Drive
Secondary
—
Hidden
—

Singles analysis

What this movepool and ability set qualify for under the Singles on Gen 9 role checks used by league synergy and the roster builder.

Base 108 Speed: fast pivot range (100+).

  • Wallbreaker: Atk or SpA clears the 120 bar (105 with a breaker ability).

Pivoting

Pivot (U-turn / Volt Switch / Flip Turn / Parting Shot / Chilly Reception)
U-turn

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Anti-setup

Phazing (Whirlwind / Roar / Dragon Tail / Circle Throw)
Roar, Dragon Tail

Stallbreak / utility

Knock Off
Taunt
Substitute (near-universal)
Substitute

Offense abilities

Offensive ability
Quark Drive

Moves — Gen 9

56 of 56 moves

Details
AcrobaticsFlyingPhysical5510015Power doubles if the user has no held item.
Air CutterFlyingSpecial609525High critical hit ratio. Hits adjacent foes.
Air SlashFlyingSpecial75951530% chance to make the target flinch.
AssuranceDarkPhysical6010010Power doubles if target was damaged this turn.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Charge BeamElectricSpecial50901070% chance to raise the user's Sp. Atk by 1.
CrunchDarkPhysical801001520% chance to lower the target's Defense by 1.
Dark PulseDarkSpecial801001520% chance to make the target flinch.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Dragon BreathDragonSpecial601002030% chance to paralyze the target.
Dragon CheerDragonStatus——15Ally: Crit ratio +1, or +2 if ally is Dragon type.
Dragon PulseDragonSpecial8510010No additional effect.
Dragon TailDragonPhysical609010Forces the target to switch to a random ally.
Dual WingbeatFlyingPhysical409010Hits 2 times in one turn.
Earth PowerGroundSpecial901001010% chance to lower the target's Sp. Def by 1.
Electric TerrainElectricStatus——105 turns. Grounded: +Electric power, can't sleep.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fire BlastFireSpecial11085510% chance to burn the target.
Fire FangFirePhysical65951510% chance to burn. 10% chance to flinch.
FlamethrowerFireSpecial901001510% chance to burn the target.
Flash CannonSteelSpecial801001010% chance to lower the target's Sp. Def by 1.
FlyFlyingPhysical909515Flies up on first turn, then strikes the next turn.
Focus BlastFightingSpecial12070510% chance to lower the target's Sp. Def by 1.
Focus EnergyNormalStatus——30Raises the user's critical hit ratio by 2.