Zygarde
DragonGround
In SDL
Base stats
HP108
Atk100
Def121
SpA81
SpD95
Spe95
BST600
Abilities
- Primary
- Aura Break
- Secondary
- —
- Hidden
- —
Singles analysis
What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.
Base 95 Speed: Scarf-viable attacker (70 to 100).
- Physical wall: HP 85+ with Def 100+.
- Sweeper candidate: has setup and the Speed, a Speed boost, or the bulk to use it.
Recovery
- Rest (near-universal; pairs with Sleep Talk)
- Rest
Setup
- Offensive setup
- Dragon Dance
Priority
- Priority
- Extreme Speed
Status
- Toxic
- Paralysis (Thunder Wave / Glare / Nuzzle)
- Glare
Anti-setup
- Haze / Clear Smog
- Haze
- Phazing (Whirlwind / Roar / Dragon Tail / Circle Throw)
- Dragon Tail
Stallbreak / utility
- Substitute (near-universal)
- Substitute
- Chip / utility (Pain Split / Future Sight / Corrosive Gas)
- Pain Split
Moves — National Dex
70 of 70 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Bind | Normal | Physical | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
| Bite | Dark | Physical | 60 | 100 | 25 | 30% chance to make the target flinch. | |
| Block | Normal | Status | — | — | 5 | Prevents the target from switching out. | |
| Body Slam | Normal | Physical | 85 | 100 | 15 | 30% chance to paralyze the target. | |
| Breaking Swipe | Dragon | Physical | 60 | 100 | 15 | 100% chance to lower the foe(s) Attack by 1. | |
| Brick Break | Fighting | Physical | 75 | 100 | 15 | Destroys screens, unless the target is immune. | |
| Bulldoze | Ground | Physical | 60 | 100 | 20 | 100% chance lower adjacent Pkmn Speed by 1. | |
| Camouflage | Normal | Status | — | — | 20 | Changes user's type by terrain (default Normal). | |
| Coil | Poison | Status | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | |
| Confide | Normal | Status | — | — | 20 | Lowers the target's Sp. Atk by 1. | |
| Core Enforcer | Dragon | Special | 100 | 100 | 10 | Nullifies the foe(s) Ability if the foe(s) move first. | |
| Crunch | Dark | Physical | 80 | 100 | 15 | 20% chance to lower the target's Defense by 1. | |
| Dig | Ground | Physical | 80 | 100 | 10 | Digs underground turn 1, strikes turn 2. | |
| Double Team | Normal | Status | — | — | 15 | Raises the user's evasiveness by 1. | |
| Draco Meteor | Dragon | Special | 130 | 90 | 5 | Lowers the user's Sp. Atk by 2. | |
| Dragon Breath | Dragon | Special | 60 | 100 | 20 | 30% chance to paralyze the target. | |
| Dragon Dance | Dragon | Status | — | — | 20 | Raises the user's Attack and Speed by 1. | |
| Dragon Pulse | Dragon | Special | 85 | 100 | 10 | No additional effect. | |
| Dragon Tail | Dragon | Physical | 60 | 90 | 10 | Forces the target to switch to a random ally. | |
| Earth Power | Ground | Special | 90 | 100 | 10 | 10% chance to lower the target's Sp. Def by 1. | |
| Earthquake | Ground | Physical | 100 | 100 | 10 | Hits adjacent Pokemon. Double damage on Dig. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Extreme Speed | Normal | Physical | 80 | 100 | 5 | Nearly always goes first. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Focus Blast | Fighting | Special | 120 | 70 | 5 | 10% chance to lower the target's Sp. Def by 1. |