Grimer
Poison
In SDL
Base stats
HP80
Atk80
Def50
SpA40
SpD50
Spe25
BST325
Abilities
- Primary
- Stench
- Secondary
- Sticky Hold
- Hidden
- Poison Touch
Doubles analysis
What this movepool and ability set qualify for under the Doubles on Gen 9 role checks used by league synergy and the roster builder.
Base 25 Speed: slow support, moves last for redirection and fits Trick Room teams.
Tempo / support
- Helping Hand
Disruption
- Taunt
- Haze / Clear Smog
- Haze
Moves — Gen 9
63 of 63 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Acid Armor | Poison | Status | — | — | 20 | Raises the user's Defense by 2. | |
| Acid Spray | Poison | Special | 40 | 100 | 20 | 100% chance to lower the target's Sp. Def by 2. | |
| Belch | Poison | Special | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | |
| Body Slam | Normal | Physical | 85 | 100 | 15 | 30% chance to paralyze the target. | |
| Confuse Ray | Ghost | Status | — | 100 | 10 | Confuses the target. | |
| Curse | Ghost | Status | — | — | 10 | Curses if Ghost, else -1 Spe, +1 Atk, +1 Def. | |
| Dig | Ground | Physical | 80 | 100 | 10 | Digs underground turn 1, strikes turn 2. | |
| Disable | Normal | Status | — | 100 | 20 | For 4 turns, disables the target's last move used. | |
| Drain Punch | Fighting | Physical | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Fire Blast | Fire | Special | 110 | 85 | 5 | 10% chance to burn the target. | |
| Fire Punch | Fire | Physical | 75 | 100 | 15 | 10% chance to burn the target. | |
| Flamethrower | Fire | Special | 90 | 100 | 15 | 10% chance to burn the target. | |
| Fling | Dark | Physical | — | 100 | 10 | Flings the user's item at the target. Power varies. | |
| Giga Drain | Grass | Special | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
| Gunk Shot | Poison | Physical | 120 | 80 | 5 | 30% chance to poison the target. | |
| Harden | Normal | Status | — | — | 30 | Raises the user's Defense by 1. | |
| Haze | Ice | Status | — | — | 30 | Eliminates all stat changes. | |
| Helping Hand | Normal | Status | — | — | 20 | One adjacent ally's move power is 1.5x this turn. | |
| Hex | Ghost | Special | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
| Ice Punch | Ice | Physical | 75 | 100 | 15 | 10% chance to freeze the target. | |
| Imprison | Psychic | Status | — | — | 10 | No foe can use any move known by the user. | |
| Mean Look | Normal | Status | — | — | 5 | Prevents the target from switching out. | |
| Memento | Dark | Status | — | 100 | 10 | Lowers target's Attack, Sp. Atk by 2. User faints. |