Mabosstiff

Mabosstiff

Dark

Base stats

HP80
Atk120
Def90
SpA60
SpD70
Spe85
BST505

Abilities

Primary
Intimidate
Secondary
Guard Dog
Hidden
Stakeout

Doubles analysis

What this movepool and ability set qualify for under the Doubles on Champions role checks used by league synergy and the roster builder.

Base 85 Speed: Tailwind tier, doubled Speed clears 140.

Tempo / support

Helping Hand

Disruption

Taunt
Snarl

Ability roles

Intimidate

Moves — Champions

44 of 44 moves

Details
BiteDarkPhysical601002530% chance to make the target flinch.
Body SlamNormalPhysical851001530% chance to paralyze the target.
ComeuppanceDarkPhysical—10010If hit by an attack, returns 1.5x damage.
CrunchDarkPhysical801001520% chance to lower the target's Defense by 1.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Dark PulseDarkSpecial801001520% chance to make the target flinch.
Destiny BondGhostStatus——5If an opponent knocks out the user, it also faints.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
Double-EdgeNormalPhysical12010015Has 33% recoil.
EndeavorNormalPhysical—1005Lowers the target's HP to the user's HP.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fake TearsDarkStatus—10020Lowers the target's Sp. Def by 2.
Fire FangFirePhysical65951510% chance to burn. 10% chance to flinch.
Focus EnergyNormalStatus——30Raises the user's critical hit ratio by 2.
Giga ImpactNormalPhysical150905User cannot move next turn.
Helping HandNormalStatus——20One adjacent ally's move power is 1.5x this turn.
Hyper BeamNormalSpecial150905User cannot move next turn.
Hyper VoiceNormalSpecial9010010No additional effect. Hits adjacent foes.
Ice FangIcePhysical65951510% chance to freeze. 10% chance to flinch.
Jaw LockDarkPhysical8010010Prevents both user and target from switching out.
Lash OutDarkPhysical7510052x power if the user had a stat lowered this turn.
OutrageDragonPhysical12010010Lasts 2-3 turns. Confuses the user afterwards.
Pain SplitNormalStatus——20Shares HP of user and target equally.
PaybackDarkPhysical5010010Power doubles if the user moves after the target.