Miltank

Miltank

Normal

In HPL - Battle Connoisseur

7 pts7 ptsAvailableBack to the pool

Base stats

HP95
Atk80
Def105
SpA40
SpD70
Spe100
BST490

Abilities

Primary
Thick Fat
Secondary
Scrappy
Hidden
Sap Sipper

Singles analysis

What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.

Base 100 Speed: fast pivot range (100+).

  • Physical wall: HP 85+ with Def 100+.

Hazards

Stealth Rock

Recovery

Reliable recovery
Milk Drink
Rest (near-universal; pairs with Sleep Talk)
Rest

Cleric

Cleric (Heal Bell / Aromatherapy / Healing Wish / Lunar Dance)
Heal Bell

Setup

Defensive setup (Iron Defense / Curse)
Curse

Status

Toxic
Paralysis (Thunder Wave / Glare / Nuzzle)
Thunder Wave

Stallbreak / utility

Substitute (near-universal)
Substitute

Defense abilities

Defensive ability
Sap Sipper

Moves — National Dex

99 of 99 moves

Details
After YouNormalStatus——15The target makes its move right after the user.
AttractNormalStatus—10015A target of the opposite gender gets infatuated.
BelchPoisonSpecial1209010Cannot be selected until the user eats a Berry.
BideNormalPhysical——10Waits 2 turns; deals double the damage taken.
BlizzardIceSpecial11070510% chance to freeze foe(s). Can't miss in Snow.
BlockNormalStatus——5Prevents the target from switching out.
Body PressFightingPhysical8010010Uses user's Def stat as Atk in damage calculation.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
CaptivateNormalStatus—10020Lowers the foe(s) Sp. Atk by 2 if opposite gender.
CharmFairyStatus—10020Lowers the target's Attack by 2.
ConfideNormalStatus——20Lowers the target's Sp. Atk by 1.
CounterFightingPhysical—10020If hit by physical attack, returns double damage.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Defense CurlNormalStatus——40Raises the user's Defense by 1.
Dizzy PunchNormalPhysical701001020% chance to confuse the target.
Double TeamNormalStatus——15Raises the user's evasiveness by 1.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Dynamic PunchFightingPhysical100505100% chance to confuse the target.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
Echoed VoiceNormalSpecial4010015Power increases when used on consecutive turns.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fire PunchFirePhysical751001510% chance to burn the target.