Kyurem

Kyurem

DragonIce

In SDL

17 pts17 ptsTaken by Castelia CastformsBack to the pool

Base stats

HP125
Atk130
Def90
SpA130
SpD90
Spe95
BST660

Abilities

Primary
Pressure
Secondary
—
Hidden
—

Doubles analysis

What this movepool and ability set qualify for under the Doubles on National Dex role checks used by league synergy and the roster builder.

Base 95 Speed: Tailwind tier, doubled Speed clears 140.

Speed control

Icy Wind / Electroweb
Icy Wind

Tempo / support

Helping Hand

Screens

Screens
Reflect, Light Screen

Moves — National Dex

86 of 86 moves

Details
Aerial AceFlyingPhysical60—20This move does not check accuracy.
Ancient PowerRockSpecial60100510% chance to raise all stats by 1 (not acc/eva).
AvalancheIcePhysical6010010Power doubles if user is damaged by the target.
BlizzardIceSpecial11070510% chance to freeze foe(s). Can't miss in Snow.
Body PressFightingPhysical8010010Uses user's Def stat as Atk in damage calculation.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Breaking SwipeDragonPhysical6010015100% chance to lower the foe(s) Attack by 1.
Brutal SwingDarkPhysical6010020No additional effect. Hits adjacent Pokemon.
ConfideNormalStatus——20Lowers the target's Sp. Atk by 1.
CutNormalPhysical509530No additional effect.
Double TeamNormalStatus——15Raises the user's evasiveness by 1.
Draco MeteorDragonSpecial130905Lowers the user's Sp. Atk by 2.
Dragon BreathDragonSpecial601002030% chance to paralyze the target.
Dragon CheerDragonStatus——15Ally: Crit ratio +1, or +2 if ally is Dragon type.
Dragon ClawDragonPhysical8010015No additional effect.
Dragon DanceDragonStatus——20Raises the user's Attack and Speed by 1.
Dragon PulseDragonSpecial8510010No additional effect.
Dragon RageDragonSpecial—10010Deals 40 HP of damage to the target.
Dragon TailDragonPhysical609010Forces the target to switch to a random ally.
Dual WingbeatFlyingPhysical409010Hits 2 times in one turn.
Earth PowerGroundSpecial901001010% chance to lower the target's Sp. Def by 1.
Echoed VoiceNormalSpecial4010015Power increases when used on consecutive turns.
EndeavorNormalPhysical—1005Lowers the target's HP to the user's HP.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.