Wo-Chien
DarkGrass
In SDL
Base stats
HP85
Atk85
Def100
SpA95
SpD135
Spe70
BST570
Abilities
- Primary
- Tablets of Ruin
- Secondary
- —
- Hidden
- —
Singles analysis
What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.
Base 70 Speed sits in the middle tier: neither a natural revenge killer nor a slow pivot.
- Physical wall: HP 85+ with Def 100+.
- Special wall: HP 85+ with SpD 100+.
Recovery
- Rest (near-universal; pairs with Sleep Talk)
- Rest
Stallbreak / utility
- Knock Off
- Taunt
- Substitute (near-universal)
- Substitute
- Leech Seed
Screens
- Screens (near-universal movepool)
- Reflect, Light Screen
Moves — National Dex
52 of 52 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Absorb | Grass | Special | 20 | 100 | 25 | User recovers 50% of the damage dealt. | |
| Body Press | Fighting | Physical | 80 | 100 | 10 | Uses user's Def stat as Atk in damage calculation. | |
| Body Slam | Normal | Physical | 85 | 100 | 15 | 30% chance to paralyze the target. | |
| Bullet Seed | Grass | Physical | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
| Dark Pulse | Dark | Special | 80 | 100 | 15 | 20% chance to make the target flinch. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Energy Ball | Grass | Special | 90 | 100 | 10 | 10% chance to lower the target's Sp. Def by 1. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Foul Play | Dark | Physical | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
| Giga Drain | Grass | Special | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
| Giga Impact | Normal | Physical | 150 | 90 | 5 | User cannot move next turn. | |
| Grass Knot | Grass | Special | — | 100 | 20 | More power the heavier the target. | |
| Grassy Terrain | Grass | Status | — | — | 10 | 5 turns. Grounded: +Grass power, +1/16 max HP. | |
| Growth | Normal | Status | — | — | 20 | Raises user's Attack and Sp. Atk by 1; 2 in Sun. | |
| Hex | Ghost | Special | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
| Hyper Beam | Normal | Special | 150 | 90 | 5 | User cannot move next turn. | |
| Ingrain | Grass | Status | — | — | 20 | Traps/grounds user; heals 1/16 max HP per turn. | |
| Knock Off | Dark | Physical | 65 | 100 | 20 | 1.5x damage if foe holds an item. Removes item. | |
| Lash Out | Dark | Physical | 75 | 100 | 5 | 2x power if the user had a stat lowered this turn. | |
| Leaf Storm | Grass | Special | 130 | 90 | 5 | Lowers the user's Sp. Atk by 2. | |
| Leech Seed | Grass | Status | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | |
| Light Screen | Psychic | Status | — | — | 30 | For 5 turns, special damage to allies is halved. | |
| Magical Leaf | Grass | Special | 60 | — | 20 | This move does not check accuracy. | |
| Mean Look | Normal | Status | — | — | 5 | Prevents the target from switching out. | |
| Mega Drain | Grass | Special | 40 | 100 | 15 | User recovers 50% of the damage dealt. |