Infernape

Infernape

FireFighting

In SDL

10 pts10 ptsTaken by Mr. Fish's FunhouseBack to the pool

Base stats

HP76
Atk104
Def71
SpA104
SpD71
Spe108
BST534

Abilities

Primary
Blaze
Secondary
—
Hidden
Iron Fist

Doubles analysis

What this movepool and ability set qualify for under the Doubles on Gen 9 role checks used by league synergy and the roster builder.

Base 108 Speed: naturally fast attacker, no speed control needed.

Tempo / support

Fake Out
Helping Hand
Coaching

Disruption

Taunt
Encore
Will-O-Wisp

Pivoting

Pivot (U-turn/Volt Switch/Flip Turn)
U-turn

Moves — Gen 9

94 of 94 moves

Details
AcrobaticsFlyingPhysical5510015Power doubles if the user has no held item.
Aerial AceFlyingPhysical60—20This move does not check accuracy.
AgilityPsychicStatus——30Raises the user's Speed by 2.
Aura SphereFightingSpecial80—20This move does not check accuracy.
Blast BurnFireSpecial150905User cannot move next turn.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
Bulk UpFightingStatus——20Raises the user's Attack and Defense by 1.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
Burning JealousyFireSpecial701005100% burns a target that had a stat rise this turn.
Calm MindPsychicStatus——20Raises the user's Sp. Atk and Sp. Def by 1.
Close CombatFightingPhysical1201005Lowers the user's Defense and Sp. Def by 1.
CoachingFightingStatus——10Raises an ally's Attack and Defense by 1.
CounterFightingPhysical—10020If hit by physical attack, returns double damage.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
Double KickFightingPhysical3010030Hits 2 times in one turn.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Drain PunchFightingPhysical7510010User recovers 50% of the damage dealt.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
EmberFireSpecial401002510% chance to burn the target.
EncoreNormalStatus—1005Target repeats its last move for its next 3 turns.
EndeavorNormalPhysical—1005Lowers the target's HP to the user's HP.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fake OutNormalPhysical4010010Hits first. First turn out only. 100% flinch chance.