Salazzle
PoisonFire
In SDL
Base stats
HP68
Atk64
Def60
SpA111
SpD60
Spe117
BST480
Abilities
- Primary
- Corrosion
- Secondary
- —
- Hidden
- Oblivious
Singles analysis
What this movepool and ability set qualify for under the Singles on Champions role checks used by league synergy and the roster builder.
Base 117 Speed: natural revenge killer (110+); fast pivot range (100+).
- Sweeper candidate: has setup and the Speed, a Speed boost, or the bulk to use it.
Hazards
- Toxic Spikes
Recovery
- Rest (near-universal; pairs with Sleep Talk)
- Rest
Setup
- Offensive setup
- Dragon Dance, Nasty Plot
- Speed setup (Agility / Rock Polish / Autotomize)
- Agility
Priority
- Fake Out (low value in singles)
- Fake Out
Status
- Toxic
- Will-O-Wisp
- Paralysis (Thunder Wave / Glare / Nuzzle)
- Thunder Wave
- Status chance riders (minor)
- Sludge Bomb
Anti-setup
- Phazing (Whirlwind / Roar / Dragon Tail / Circle Throw)
- Dragon Tail
- Encore
Stallbreak / utility
- Knock Off
- Taunt
- Substitute (near-universal)
- Substitute
- Chip / utility (Pain Split / Future Sight / Corrosive Gas)
- Corrosive Gas
Draft record (Champions): Avg finish: 10th of 10 · n=1 season
Moves — Champions
70 of 70 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Acid Spray | Poison | Special | 40 | 100 | 20 | 100% chance to lower the target's Sp. Def by 2. | |
| Acrobatics | Flying | Physical | 55 | 100 | 15 | Power doubles if the user has no held item. | |
| Agility | Psychic | Status | — | — | 30 | Raises the user's Speed by 2. | |
| Beat Up | Dark | Physical | — | 100 | 10 | All healthy allies aid in damaging the target. | |
| Belch | Poison | Special | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | |
| Body Slam | Normal | Physical | 85 | 100 | 15 | 30% chance to paralyze the target. | |
| Breaking Swipe | Dragon | Physical | 60 | 100 | 15 | 100% chance to lower the foe(s) Attack by 1. | |
| Burning Jealousy | Fire | Special | 70 | 100 | 5 | 100% burns a target that had a stat rise this turn. | |
| Corrosive Gas | Poison | Status | — | 100 | 40 | Removes adjacent Pokemon's held items. | |
| Cross Poison | Poison | Physical | 70 | 100 | 20 | High critical hit ratio. 10% chance to poison. | |
| Disable | Normal | Status | — | 100 | 20 | For 4 turns, disables the target's last move used. | |
| Dragon Cheer | Dragon | Status | — | — | 15 | Ally: Crit ratio +1, or +2 if ally is Dragon type. | |
| Dragon Claw | Dragon | Physical | 80 | 100 | 15 | No additional effect. | |
| Dragon Dance | Dragon | Status | — | — | 20 | Raises the user's Attack and Speed by 1. | |
| Dragon Pulse | Dragon | Special | 85 | 100 | 10 | No additional effect. | |
| Dragon Tail | Dragon | Physical | 60 | 90 | 10 | Forces the target to switch to a random ally. | |
| Encore | Normal | Status | — | 100 | 5 | Target repeats its last move for its next 3 turns. | |
| Endeavor | Normal | Physical | — | 100 | 5 | Lowers the target's HP to the user's HP. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Fake Out | Normal | Physical | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
| Fake Tears | Dark | Status | — | 100 | 20 | Lowers the target's Sp. Def by 2. | |
| Fire Blast | Fire | Special | 110 | 85 | 5 | 10% chance to burn the target. | |
| Fire Fang | Fire | Physical | 65 | 95 | 15 | 10% chance to burn. 10% chance to flinch. | |
| Fire Lash | Fire | Physical | 80 | 100 | 15 | 100% chance to lower the target's Defense by 1. |